LunarViolet

Villager
Member
Joined
Feb 21, 2019
Messages
9
Reaction score
2
First Language
Filipino, Engli
Primarily Uses
RMMV
I don't know if it is the correct forum to ask this question.
How can I make my player can walk through NPCs? Acting like the player to be a ghost. I tried checking the "Through" options to the NPC event but the NPC also walks through tilesets since the NPC has a random route. I also used Yanfly Region Restriction but the NPC can still walk through that region number that is not allowed.
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
32,345
Reaction score
8,078
First Language
German
Primarily Uses
RMMV
no plugin required, you just need to set the player (NOT the events) to through.
and that can be done with a set movement route command targeted on the player
 

TheNewSon

Aspiring Game Designer
Veteran
Joined
Aug 24, 2019
Messages
75
Reaction score
125
First Language
Portuguese
Primarily Uses
RMMV
When the player or event is set to "Through", it will move through anything regardless of tileset configuration or region restriction. If the player is supposed to be the ghost, then that is what you must set to "Through" by creating an autorun or parallel event with: "Set Move Route > Player > Through ON". Use "Through OFF" to return to normal.
 

Choraß

Indie Dev
Veteran
Joined
Apr 13, 2015
Messages
65
Reaction score
22
First Language
German
Primarily Uses
RMMZ
Hello, just make a event..
1. Set movement route at the event page. (set on player)
2. Set passage ON (I hope it means "passage" in english, i'm not sure because i use the Maker in a different language. :eswt:)

Well that's it actually, if you want the Player can move through NPCs.
 

hiddenone

Lurker Extraordinaire
Global Mod
Joined
Feb 19, 2014
Messages
2,577
Reaction score
5,454
First Language
english
Primarily Uses
RMMZ
@MikuFromPH Game Mechanics Design is meant for discussing general mechanics, not for asking support help. If you're trying to get something to work in your game, MV Support is a better place for it.

Moving to MV Support.

 

Latest Threads

Latest Profile Posts

When you don't find any time to work... :kaocry:
First Ten Minutes of my Caretaker inspired game

Finally, I got a good Gmail message [from smg5urded]
"This game does look a bit plain, but, I'm sure this does not destroy the experience as a whole. Monsters fit your style of game-play, mapping looks crude but I'm sure you can make it better if you do a remake of Forgotten Eclipse"
Going to start a new project today. OMG, it will be on RPGMaker MV. :D
Paid material WIP~
EysZO9cVEAEWy9W

This is Alchemy pack.
I decided to add more witch elements.

Now we have wooden props, candles, pots, and potion bottles.
We also want to add herbs, kettles, fireplaces, etc.

Forum statistics

Threads
110,397
Messages
1,052,955
Members
143,454
Latest member
pinhapower
Top