Gimmer_CommentsAreNotFunny: Easier playtesting of long events

gimmer_

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Download Gimmer_CommentsAreNotFunny on itch!

Sometimes when playtesting your game, it'd be good run a scene without a certain chunk of eventing code running so that you can speed up testing towards a specific point...


Or... Maybe you want to try a different approach, but you don't want to delete your previous eventing code, because either it may be useful later, or it may turn out to have been the better option after all!


Like any coding language allows you to... This plugin will give you the ability to 'comment' out blocks of eventing code. All you have to do is put a comment in the event with the body of /* at the top of the code, and an event comment with the body of */ at the end of the part you want to skip. The event will run as normal, but nothing between those two blocks will be executed. Simply disable the plugin when you build the game, and those comments will harmlessly do nothing.


Reminder: Gimmer_Core.js is required for this plugin to function. You can download that here.

Note: I like to give my plugins funny names, but I couldn't think of one for this one, hence the title
 

ganges

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I have been waiting for this plugin for many years.
Superlative thanks!
 

Godarkhaos

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I've been thinking that this feature should be a default feature in the engine, surprised it took so long for someone to make a plugin for it lol. Thanks!
 

ganges

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I have made a tutorial video in Japanese.
Thank you for the useful plug-ins.

 

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