gimmer_

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I do like both systems side-by-side... but, as you know: if you change an actor's class with this plugin, the game crashes :)

The way I would deploy this plugin is:
- Actor uses the board to raise their core params
- Classes work independently of that, and can be leveled on their own

... but I have no idea A) if that is worth yer time or B ) even possible with how params work with actors/classes

PS: anyway to make the mouse work in the lic board scene? :)
I had no idea it crashes, but then I never tried doing it. Does it crash right away or just when you go to open the board? I imagine it’s the latter.

Doing it independently is fine. Just have to find the time to code it when my computer isn’t being used by my kids.

The mouse thing is a “probably, but”, insofar as I did some grid stuff in the scene that, in retrospect, was reinventing the wheel because at the time I didn't understand the wheel
 

gimmer_

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Version 2.1 released

This has the ask for tags being allowed in actors rather than classes. Just change the toggle in the params.

I forgot about the mouse thing. I'll see what I can do there.
 

xiamumomo

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Sorry to bother you. Someone here asked if you can add the acquisition upper limit of LP. I hope it has something to do with the level, which is equivalent to setting the upper limit formula
 

gimmer_

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Sorry to bother you. Someone here asked if you can add the acquisition upper limit of LP. I hope it has something to do with the level, which is equivalent to setting the upper limit formula
Sure: I can do it as a global variable and as a note tag (for either class or actor depending on setting)
 

ShadowDragon

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Gimmer version of license is still 2.0 =)

but nicely done :)
 

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