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- Sep 12, 2015
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In Gimp, I cropped a two tile pillar from the tileset. It measures 32 x 64. I then made a block 96 x 256 and added the images to it.
I added $ to the file name and imported it to my Resource Characters. The pillar works perfectly as far as pushing it from all sides. When I place the event for it on the map, it seems to line up with the default image.

When I start the game, it does not line up with the default. Default is on the left.

Just wondering if I missed a setting somewhere. If this is not a Rpgmaker question, then, just let me know.
Thanks
I added $ to the file name and imported it to my Resource Characters. The pillar works perfectly as far as pushing it from all sides. When I place the event for it on the map, it seems to line up with the default image.

When I start the game, it does not line up with the default. Default is on the left.

Just wondering if I missed a setting somewhere. If this is not a Rpgmaker question, then, just let me know.
Thanks