- Joined
- Feb 20, 2014
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I would like to define a new parameter for a battler, called Imagination (IMG).
Observing the param and feature methods of the BattlerBase class, however, shortly leads me to confusion. Such as this snippet of code:
feature_objects.inject([]) {|r, obj| r + obj.features }defined under the all_features method. I imagine it has something to do with the RVDATA2 files, but I'm not sure. If anyone has some knowledge of how this works or the proper way of defining a new parameter, their help would be greatly appreciated.
Observing the param and feature methods of the BattlerBase class, however, shortly leads me to confusion. Such as this snippet of code:
feature_objects.inject([]) {|r, obj| r + obj.features }defined under the all_features method. I imagine it has something to do with the RVDATA2 files, but I'm not sure. If anyone has some knowledge of how this works or the proper way of defining a new parameter, their help would be greatly appreciated.
