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I have some special skills that every ally can use, they're in a different tab from the normal ones, so basically i simulated to when a ally uses a special skill it enters on cooldown for all allies by using Yanfly's Skill Cooldowns. The problem is: They're a bit overpowered to be limited only by cooldowns, so i'm using Yanfly's Limited Skill Uses to give them limit uses, but i can't find a way to give them global limit charges, for when a ally uses a special skill, it loses a charge for all allies.


any ideas?

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