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- Jan 27, 2013
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Hi all. I'm using Modern Algebra's Global Text Codes in my project in order to get actor names in the map's 'Display Name' field (and potentially in some other areas).
However it's got the unfortunate side effect of overwriting the features of Ace's draw_text that will resize text that's too big for its field. How can I get those back at least in certain menus? To give specifics, I'm trying to get the main menu to display full names, albeit compressed, instead of cutting them off.
With Global Text Code it looks like this:
(As you might have guessed I'm displaying nicknames instead of class names but that shouldn't affect this issue)
But what I want is for it to look like this:
What can I do to get that effect back?
However it's got the unfortunate side effect of overwriting the features of Ace's draw_text that will resize text that's too big for its field. How can I get those back at least in certain menus? To give specifics, I'm trying to get the main menu to display full names, albeit compressed, instead of cutting them off.
With Global Text Code it looks like this:
(As you might have guessed I'm displaying nicknames instead of class names but that shouldn't affect this issue)
But what I want is for it to look like this:
What can I do to get that effect back?
