Going through a part of the map to the other using only one direction?

Trust

Veteran
Veteran
Joined
Jun 22, 2020
Messages
31
Reaction score
14
First Language
English Italian
Primarily Uses
RMVXA
Hi all, I started making maps for my games, and I made a 4 blocks wide passage from a map to another, and it has a weird way of working, like despite putting up and down on each block if I stay right in ront of a passage and press either left or right I can still go to the other map, and I want it to work only if I go up in a map, and down in the other.
Can someone help me please?
 

mishakoc

Professional Procrastinator
Veteran
Joined
Jan 1, 2019
Messages
143
Reaction score
871
First Language
Czech
Primarily Uses
RMMV
You can add a conditional branch inside the event:
if Character Player is facing Down (page 3 in conditional branch)
...teleport to another map
 

Trust

Veteran
Veteran
Joined
Jun 22, 2020
Messages
31
Reaction score
14
First Language
English Italian
Primarily Uses
RMVXA
You can add a conditional branch inside the event:
if Character Player is facing Down (page 3 in conditional branch)
...teleport to another map
I did put down, but doesn't seem it works.
 

mishakoc

Professional Procrastinator
Veteran
Joined
Jan 1, 2019
Messages
143
Reaction score
871
First Language
Czech
Primarily Uses
RMMV
Could you please take a screenshot of the event? That way it'll be easier for us to help you.
 

Trust

Veteran
Veteran
Joined
Jun 22, 2020
Messages
31
Reaction score
14
First Language
English Italian
Primarily Uses
RMVXA
1594394843099.png
I'm sorry if it's in Italian, I still have to figure out how to change the language.
I used a fast creation event, transfer and putted down.
 

mishakoc

Professional Procrastinator
Veteran
Joined
Jan 1, 2019
Messages
143
Reaction score
871
First Language
Czech
Primarily Uses
RMMV
No worries. :) I see what the problem is.
Screenshot (471).png
This is what you want your event to look like. You can do that by selecting conditional branch(first tab in event commands) and then on tab 3 in the conditional branch you have Character->Player->is facing (whatever direction you need).
 

Trust

Veteran
Veteran
Joined
Jun 22, 2020
Messages
31
Reaction score
14
First Language
English Italian
Primarily Uses
RMVXA
No worries. :) I see what the problem is.
View attachment 150788
This is what you want your event to look like. You can do that by selecting conditional branch(first tab in event commands) and then on tab 3 in the conditional branch you have Character->Player->is facing (whatever direction you need).
Like this?
1594395850554.png
 

mishakoc

Professional Procrastinator
Veteran
Joined
Jan 1, 2019
Messages
143
Reaction score
871
First Language
Czech
Primarily Uses
RMMV
Yes, then you only need to put the sound effect and the transfer inside the conditional branch, just look at the picture I attached before.
 

Trust

Veteran
Veteran
Joined
Jun 22, 2020
Messages
31
Reaction score
14
First Language
English Italian
Primarily Uses
RMVXA
Yes, then you only need to put the sound effect and the transfer inside the conditional branch, just look at the picture I attached before.
It still doesn't work, I must've made something wrong.
 

mishakoc

Professional Procrastinator
Veteran
Joined
Jan 1, 2019
Messages
143
Reaction score
871
First Language
Czech
Primarily Uses
RMMV
Can you take another screenshot, please?
 

mishakoc

Professional Procrastinator
Veteran
Joined
Jan 1, 2019
Messages
143
Reaction score
871
First Language
Czech
Primarily Uses
RMMV
Your event should look like this:
Screenshot (473).png
If you haven't, you need to move the transport and sound effect between "blocco condizionale" and "fine blocco", otherwise it won't work.
 

Trust

Veteran
Veteran
Joined
Jun 22, 2020
Messages
31
Reaction score
14
First Language
English Italian
Primarily Uses
RMVXA
Your event should look like this:
View attachment 150911
If you haven't, you need to move the transport and sound effect between "blocco condizionale" and "fine blocco", otherwise it won't work.
I see, gimme a sec I'll try.
yes it worked.
 
Last edited:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Between Rona and MZ, might as well buckle down and get serious in dev
I did it. I finish the test after 2 days 6 different subjects. Now I'm freeeeeeee
Got a nice little platform coming along backwards compatible with MV.
I'm so amazed at this ABS plugin for MV. This is a plugin that can literally fulfill my biggest game dreams, creating an Ultima VII-like game. Below is a video of a quick scenario I created to test out the plugin. The music in the video is my own composition.

Forum statistics

Threads
100,658
Messages
978,192
Members
132,278
Latest member
smartdevice
Top