Hello everyone.
So here is the situation. I have been working on my game project Shooty and the Catfish for a number of years now and its getting pretty close to being done. There are however elements of it that aren't working, mainly the story, its just not mixing with the games structure, at least not in a way I am happy with.
My original plan was to have each chapter of the game play out episodically, sort of like a cartoon from the 80's or 90's, with each chapter following a similar to each other. So why not just release each of these chapters as its own stand alone game? They each clock in at around an hour, or a little more if your thorough and talk to everyone. There would be 5 episodes all up with each episode released around 2 months after the last (I am looking at releasing them for $1 each, or $4 for all the episodes in a bundle once its complete). Id be focusing on making each episode dense with content, focusing more on NPC interactions than things like combat, with 1 large dungeon acting as a centrepiece. Each episode would also start you off with the gear you would finish with at the end of the previous episode. I am also considering removing levelling entirely and just having battles drop gold for optional upgrades.
So here is my question, does anyone know of any short form episodic RPGM content that has been released on Steam that would work well as a reference point? I cant imagine I am the first person to think about this model, and while I know there are currently episodic RPGM games on Steam they tend to have much bigger episodes than what I am planning.
Thoughts?
So here is the situation. I have been working on my game project Shooty and the Catfish for a number of years now and its getting pretty close to being done. There are however elements of it that aren't working, mainly the story, its just not mixing with the games structure, at least not in a way I am happy with.
My original plan was to have each chapter of the game play out episodically, sort of like a cartoon from the 80's or 90's, with each chapter following a similar to each other. So why not just release each of these chapters as its own stand alone game? They each clock in at around an hour, or a little more if your thorough and talk to everyone. There would be 5 episodes all up with each episode released around 2 months after the last (I am looking at releasing them for $1 each, or $4 for all the episodes in a bundle once its complete). Id be focusing on making each episode dense with content, focusing more on NPC interactions than things like combat, with 1 large dungeon acting as a centrepiece. Each episode would also start you off with the gear you would finish with at the end of the previous episode. I am also considering removing levelling entirely and just having battles drop gold for optional upgrades.
So here is my question, does anyone know of any short form episodic RPGM content that has been released on Steam that would work well as a reference point? I cant imagine I am the first person to think about this model, and while I know there are currently episodic RPGM games on Steam they tend to have much bigger episodes than what I am planning.
Thoughts?

