- Joined
- Mar 5, 2014
- Messages
- 950
- Reaction score
- 403
- First Language
- Polish
Hi everyone,
I've been wondering about this for a while now, as I'm debating whether having truly ''evil'' choices is worth the effort if nobody's going with them. I mean sure, I'll have some, but for main quests that's a lot of branching paths...
How do you usually play RPGs when given the choice? Naturally some games don't let you choose, but most modern games give you many options, many worse than the previous ones. I'll probably never forget that cannibalism quest in Skyrim, never considered that game truly ''18+'' before running into it ^^'
Personally I have a tendency towards good and in most if not all games my 1st playthough will be crystally good, ''lawful good'' if you want to stick to the DnD standards. Naturally if I play the game for the 2nd/3rd time I may play evil for a change, just to see the content that I missed, but no matter how much I try I find it hard to accept the fact that I'm playing an evil guy. I usually just subconsciously come up with a ''madman'' or ''scarred forever'' story and then wonder why I find it so hard to admit that I'm evil.
Heck, in some games like Dishonored I didn't even check out the evil side, I just felt bad killing those guards... they were pretty much unarmed and harmless when you knew what you were doing, felt like such a waste.
I've been wondering about this for a while now, as I'm debating whether having truly ''evil'' choices is worth the effort if nobody's going with them. I mean sure, I'll have some, but for main quests that's a lot of branching paths...
How do you usually play RPGs when given the choice? Naturally some games don't let you choose, but most modern games give you many options, many worse than the previous ones. I'll probably never forget that cannibalism quest in Skyrim, never considered that game truly ''18+'' before running into it ^^'
Personally I have a tendency towards good and in most if not all games my 1st playthough will be crystally good, ''lawful good'' if you want to stick to the DnD standards. Naturally if I play the game for the 2nd/3rd time I may play evil for a change, just to see the content that I missed, but no matter how much I try I find it hard to accept the fact that I'm playing an evil guy. I usually just subconsciously come up with a ''madman'' or ''scarred forever'' story and then wonder why I find it so hard to admit that I'm evil.
Heck, in some games like Dishonored I didn't even check out the evil side, I just felt bad killing those guards... they were pretty much unarmed and harmless when you knew what you were doing, felt like such a waste.



