- Joined
- Dec 6, 2015
- Messages
- 15
- Reaction score
- 4
The omens had been foreboding for weeks. Leaden skies and clouds full of rain threatened the crops. When the storms finally came, lightning stuck the druid oak . . . twice. Once the skies cleared, lights were seen over the Giant's Dance... Bad omens indeed for the kingdom of Glaston.
It started with the dragon attack and was followed by a curse. Ansolomon was assaulting the kingdom and nothing seemed able to stop him. Glaston needed a hero and the court mage Merewin found you.
Pulled from a dimension beyond, your memories lost. You've agreed to help Glaston and in return Merewin will help you recover your memories.
Based on the GrailQuest Series by J. H. Brennan
Dev Note: The title in the demo is Pip. Will change title in a future demo release.
It started with the dragon attack and was followed by a curse. Ansolomon was assaulting the kingdom and nothing seemed able to stop him. Glaston needed a hero and the court mage Merewin found you.
Pulled from a dimension beyond, your memories lost. You've agreed to help Glaston and in return Merewin will help you recover your memories.
Based on the GrailQuest Series by J. H. Brennan
Dev Note: The title in the demo is Pip. Will change title in a future demo release.
DIFFICULTY
In the spirit of the Souls series this game is meant to be difficult. Death, however, is not the end.
HUD
Skull: HP Bar
Coin: Crowns (Money)
Black Orb: Experience
Cross Bones: Times you've died.
EXPERIENCE
Black Orbs are gained be exploring, defeating enemies, and solving puzzles. Gain enough orbs and you'll gain a level, but be careful. Die before reaching the next level and your orbs shall be lost.
Dev Note: In the demo, once an enemy is defeated it stays dead. Eventually certain enemies will respawn, but not in the demo.
DREAMTIME
If you are low on HP you can attempt to sleep to recover some health. Ansolomon's curse, however, has made sleep perilous by twisting ones dreams and causing nightmares to become real. Be careful, the peril you face in your dreams will take it's toll on your body. Death is real, even in your dreams.
MISCELLANEOUS
Action sequences, action sequences, action sequences
Auto save function. Saving has been disabled in the menu.
Magic can only be used a limited number of times before it must be recharged.
Magic and Techniques cost HP (there is no MP).
Techniques also consume some TP
Rudimentary, common event driven visual equipment system. Change equipment and change your appearance.
In the spirit of the Souls series this game is meant to be difficult. Death, however, is not the end.
HUD
Skull: HP Bar
Coin: Crowns (Money)
Black Orb: Experience
Cross Bones: Times you've died.
EXPERIENCE
Black Orbs are gained be exploring, defeating enemies, and solving puzzles. Gain enough orbs and you'll gain a level, but be careful. Die before reaching the next level and your orbs shall be lost.
Dev Note: In the demo, once an enemy is defeated it stays dead. Eventually certain enemies will respawn, but not in the demo.
DREAMTIME
If you are low on HP you can attempt to sleep to recover some health. Ansolomon's curse, however, has made sleep perilous by twisting ones dreams and causing nightmares to become real. Be careful, the peril you face in your dreams will take it's toll on your body. Death is real, even in your dreams.
MISCELLANEOUS
Action sequences, action sequences, action sequences
Auto save function. Saving has been disabled in the menu.
Magic can only be used a limited number of times before it must be recharged.
Magic and Techniques cost HP (there is no MP).
Techniques also consume some TP
Rudimentary, common event driven visual equipment system. Change equipment and change your appearance.
First and foremost, I take no credit for any of these resources. If I fail to mention someone let me know and I'll add them.
Original Story:
J. H. Brennan
Plugin Credit:
Terrax Lighting, Quasi Shadows
Yanfly, Orange, SumRndDde, MrTrivel
Graphics Credit:
Spriter's Resources
Title: Fire Emblem
Icons: Tree of Savior
Battlers: MapleStory
Special Thanks
The RPG maker community at large.
Original Story:
J. H. Brennan
Plugin Credit:
Terrax Lighting, Quasi Shadows
Yanfly, Orange, SumRndDde, MrTrivel
Graphics Credit:
Spriter's Resources
Title: Fire Emblem
Icons: Tree of Savior
Battlers: MapleStory
Special Thanks
The RPG maker community at large.
Title Card
Visual Scene Equipment
Drink the Wine
Darkest Cave
Deepest Dungeon
Coziest Tavern
Visual Scene Equipment
Drink the Wine
Darkest Cave
Deepest Dungeon
Coziest Tavern
There shouldn't be any significant issues.
Occasionally the Terrax lighting and tint screens will not cooperate. This is normally upon entering a new map so if you turn around and leave it corrects itself. Not sure of the cause, probably an issue on my end rather than with MV.
I'd be interested to know what issues people discover.
Occasionally the Terrax lighting and tint screens will not cooperate. This is normally upon entering a new map so if you turn around and leave it corrects itself. Not sure of the cause, probably an issue on my end rather than with MV.
I'd be interested to know what issues people discover.

