RMMV Graphic menu

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Charles2020

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GM guys

Just wanted to manipulate this plugin. How can add more button ? Currently have 5. I wanted 6 buttons (see link below and attached)

Also, is there a way or script to call menu (e.g., item menu, weapon menu).

For example, I want to make a location that can call item menu and weapon menu (not be able to call anytime as default RMMV)

Thanks

 

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ShadowDragon

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SceneManager.push(Scene_Item) = call item scene.
SceneManager.push(Scene_Load) = call load/save menu (unless Load = Save)
SceneManager.push(Scene_Skill) = call Skills. (or Skills)

while the buttons are squares, you need to make an iamge in square (see demo)
you can add as many as you like though.

if you want it horizontally and any size (square, rectangle etc) and possibility
to disable it, I have a Menu and Item Scene in 1 (Item scene for now can be removed)
but I might add a function to use it or not.

but there is also a demo for that, so you can place the X and Y position on it.
 

slimmmeiske2

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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