[Graphic Resources] ini's showcase for MV

Discussion in 'RPG Maker MV Resources' started by kickthenoin_ci, Jan 8, 2018.

  1. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    ini's showcase for MV

    • Author : ini_kun
    • Re-posting : OK/Contact me first!
    • Edit the material : OK
    • Publishing edited material : Contact me first!

    All the material in this thread is also available on the author's blog.
    Please use a browser with a translation function such as chrome when you visit.
    https://blog.naver.com/yuzo)

    Please, read the following T.O.U. before using the material.

    [​IMG]
    Updates
    • 2018/04/29 Link recovery of thread data in English and Japanese forums.
      Re-posting Japanese forum's thread.
      Added updated material from Korean blog.
    • 2018/04/30 Updated New icons and Character
      Restored Large Character base
    • 2018/05/19 Upadted Parallax
    Generator
    Character material
    • Large Monster : Scarecrow
      [​IMG]
    • Villager(Bold)
      [​IMG]
      [​IMG]

    Map tile pieces
    ※ Merge with Photoshop or other graphic tool that can be edited and use it.
    ※ Tileset was produced with a size of basic 48 pixels X 48 pixels.
    • Korean_totem Jang-Seung(48*96, For tile B~E)
      [​IMG] [​IMG]
    • Reideen's rock (from japan animation)
      [​IMG]
    Other animation material (img\Character Folder)
    • Curtain Door(96*144)
      [​IMG]
    Icon Parts
    ※ Merge with Photoshop or other graphic tool that can be edited and use it.
    ※ Tileset was produced with a size of basic 32 pixels X 32 pixels.
    Balloons
    ※Please paste it into the img \ system folder in the project folder.
    • Balloon 180429
      [​IMG]
      It is compressed into zip file. It contains the PSD file that I worked on in Photoshop version 6.0.
      Please download the file from the following download link.

      Download link : https://1drv.ms/u/s!AqBDbPG1KMbLqk-lCBcHvYYxgJwE
    Weapon Additional Graphics
    • Sword series
      [​IMG]
    Parallax image
    • Skies
      Download PSD link : [One Drive]
      [​IMG]
      [​IMG]
      [​IMG]
      [​IMG]
      [​IMG]


    Laboratory

    ※ This material need more upgrade.
    ※ If you give some idea or help for up-grade, please leave comment here or contact me by e-mail.
    ※ Co-developing suggestion for outfit variation is always welcome.
     
    Last edited: May 19, 2018
    #1
  2. MMMm

    MMMm Veteran Veteran

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    I'd like to praise you again for your awesome He-Man costume. It works very well as an orc or monster attire.
     
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  3. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    Thanks. Last year, I impressed from hiddenone's resource. I'm trying to make better quality from now.
    In these days, during prepare my project, I'm on a customize TV&TVD resources.(The ratio was too tight, so I make it in 48*96(px).
     
    #3
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  4. GrandmaDeb

    GrandmaDeb Modern Exteriors Posted! Veteran

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    Ahhh, He-Man costume and Curtains, we could have a drama play! Thanks!
     
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  5. yeye on est la

    yeye on est la Villager Member

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    The soldier sprite looks awesome! Did you make it yourself? If yes, would it be possible to use the barebone sprite for me game?
     
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  6. Owltears

    Owltears Brace yourselves, I use my phone's wifi! Veteran

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    I really like the scarecrow that you made! It's very unique and I've never seen one for MV made before!
     
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  7. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    I'm so pleased that my resources are helpful to you.

    Yup, I mad it from my own. However if you use basic characters in MV, It will not fit with them.

    Thanks. I always trying to be make new one that never be on MV resources.
     
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  8. 10kk

    10kk Parallel Process irl Veteran

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    I really like the lightning sword swing!
     
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  9. yeye on est la

    yeye on est la Villager Member

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    Hey man! Is it possible you can share the barebone sprite you used for your soldier?

    Thanks
     
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  10. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    May be you should wait more time. Because that soldier graphic is prototype for testing.
    I'm on a making other types of TV walking character's base. That will be finish in next weekend if I focus on that process.
    [​IMG]
    [​IMG]
    [​IMG]
    There are more Things still remain in this one. Such like Old people, Fat guy, Big guys...
     
    #10
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  11. yeye on est la

    yeye on est la Villager Member

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    It looks very good man! I hope to see more of your work :)

    Good luck
     
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  12. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    Today, I updated my resources. It is Character base and its sample. I hope you guys like this.
     
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  13. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    Update history
    Jan. 8, 2018 Thred's open
    Jan. 17, 2018 Update Big-guy's body base and sample
    Jan. 19, 2018 Update Standard male body base and sample
    Update Standard female body base and sample
     
    Last edited: Jan 19, 2018
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  14. EpicFILE

    EpicFILE Epic Member Veteran

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    I like the taller sprite and the way you make varied faces on walking sprites.
    The weapon animations look awesome too. :D
     
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  15. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    Thanks. However, is there anything looks weird in the resources? Or any thing you think that hope to add some kind of resources??
     
    #15
  16. EpicFILE

    EpicFILE Epic Member Veteran

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    Maybe old folk's hunched body base would be useful. :D
     
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  17. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    Oh, of course that I will made it in this week. However I need more research for that. Thanks!
     
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  18. MMMm

    MMMm Veteran Veteran

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    Do you have any plans for more generator parts?
     
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  19. kickthenoin_ci

    kickthenoin_ci ini_kun Member

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    About SV battler, I'll say yes. However TV or TVD needs consideration. I'm on a making walking character with that ratio...
    (but probably yes.)
     
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  20. yeye on est la

    yeye on est la Villager Member

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    Hey man! Does the barebone sprite work with the generator or I'll have to add what I can on Gimp 2 for ex.

    Thanks!
     
    #20

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