I've had this problem for a while, but I put it away, because it's not a game breaking problem.
The problem I have is about the bow animation. While the animation of my archer attacking works perfectly, the animation when damaging an enemy is still the "hit physical". But I want it to be "pierce physical".
I know that this seems to be a common problem and that you might already be tired of hearing this, but I've literally tried everything to get rid of this problem. But nothing works. I have been at least able to erase the animation completely.
Okay, here are the things you might need to have to solve this problem:
# Pose for the targets of 'Bow' attack
<action: arrow, reset>
throw: self, user, image 'Arrow', arc 10, angle 45, init x -6, init y -12;
wait: self, throw;
anim: targets, effect;
wait: 8;
effect: active, targets, 100%;
</action>
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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