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I've had this problem for a while, but I put it away, because it's not a game breaking problem.


The problem I have is about the bow animation. While the animation of my archer attacking works perfectly, the animation when damaging an enemy is still the "hit physical". But I want it to be "pierce physical".


I know that this seems to be a common problem and that you might already be tired of hearing this, but I've literally tried everything to get rid of this problem. But nothing works. I have been at least able to erase the animation completely.


Okay, here are the things you might need to have to solve this problem:

# Pose for the targets of 'Bow' attack
    <action: arrow, reset>
    throw: self, user, image 'Arrow', arc 10, angle 45, init x -6, init y -12;
    wait: self, throw;
    anim: targets, effect;
    wait: 8;
    effect: active, targets, 100%;
    </action>


This is under all three modes: charset, kaduki and unspecific settings.
 


This is the screenshot of the weapon used:



Here's the original, unedited script: https://drive.google.com/file/d/0B0cSp2lASM9wdjMwNEMtMFlkR1k/view


I hope somebody can help with this, I've searched everywhere and nothing helped. TT.TT

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