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So in returning to WinJS to test changes with regard to possible performance fixes I ran into a bill reference issue with the core graphics canvas, which makes me wonder if anyone had similar issues with similar interfaces for MV projects. Specifically, the following code is causing a null reference issue:

JavaScript:
Graphics._clearUpperCanvas = function() {
    var context = this._upperCanvas.getContext('2d');
    context.clearRect(0, 0, this._width, this._height);
};
Any idea on what's happening?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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