- Joined
- Mar 5, 2014
- Messages
- 950
- Reaction score
- 403
- First Language
- Polish
Hi everyone,
as every little bit is falling into place, my game may finally be somewhat ready to be released as a prototype, to just show off the gameplay mechanics and see how they work out - to balance this game I will really need a lot of people playing, as personally I can't just take every approach to city building ^^'. With that in mind, one thing makes me worry a bit - I've been sticking to RTP for the most part and not stressed too much over the writing, as I just wanted to get the game to work. As a result while the mapping is decent and so is the writing (hopefully), it's nothing to write home about.
I've been thinking of pushing back the ''prototype date'' and just completely revamping the graphics now, to make a better 1st impression - I worry that most people don't like the RTP and won't even try the game, so that would be a shame if I lost players because of that.
That said, I'd really use some testers asap, just to see how it works out in practice from the perspective of someone who doesn't know every nook and cranny behind the scenes...
What would you recommend?
as every little bit is falling into place, my game may finally be somewhat ready to be released as a prototype, to just show off the gameplay mechanics and see how they work out - to balance this game I will really need a lot of people playing, as personally I can't just take every approach to city building ^^'. With that in mind, one thing makes me worry a bit - I've been sticking to RTP for the most part and not stressed too much over the writing, as I just wanted to get the game to work. As a result while the mapping is decent and so is the writing (hopefully), it's nothing to write home about.
I've been thinking of pushing back the ''prototype date'' and just completely revamping the graphics now, to make a better 1st impression - I worry that most people don't like the RTP and won't even try the game, so that would be a shame if I lost players because of that.
That said, I'd really use some testers asap, just to see how it works out in practice from the perspective of someone who doesn't know every nook and cranny behind the scenes...
What would you recommend?

