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- May 5, 2020
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- RMMV
Hey, I'm new to these forums(and to RPG Maker MV admittedly, however, I have some experience in XP) so I don't know if this issue has a thread already here but I have been trying to find a solution to my problem but to no avail.
Essentially I tried my hand at some parallax mapping, which I had some problems which I then quickly fixed apart from this graphics glitch one. Basically what's occurring is my graphics at the bottom of the screen seem to appear on the top half of the screen and the graphics at the top part of the screen glitch at the bottom(I'll be attaching pictures of my maps so you can see for yourselves).
Now I was wondering if anyone can help resolve my little problem or at least point me in the right direction, I'll put below the steps I took to get to this point as well. Thanks to anyone who can take the time to respond!
===========
Further Details
===========
All Textures and Source images are from the medieval DLCs you can get on steam
Created an 18x12 Sized Grid Template(based on the 48x48 MV Tile Sizes so a resolution of 864x576) for my map on Photoshop(I have been wondering if this is too small for the textures I am using maybe?)
Created my Base Layer and added a cliff on the map
I then proceeded to add a few more textures to the map(just as various types of grass and a path).
Then I added my Trees as well as some bushes and rocks
Finally, I added a few extras like flowers and mushrooms
I then proceeded to create the overlay layer in photoshop(picture will be attached) and placed it in pictures as a .png file(I put the full image in parallax as a .png file too with ! at the start of the name).
I then used the Plugin BindPictureToMap which didn't work immediately but did when I updated to the latest version of the plugin, this is what I have in my event(First Map - Overlay is set to Picture 1):
*Show Picture: #1, First Map - Overlay, Upper Left (0,0) (100%, 100%), 255, Normal
*Plugin Command: BindPictureToMap 1 above_Characters
*Erase Event
I then used YEP_RegionRestrictions to set where the character can walk, the Parameters are as follows:
Player Restrict: 0
Event Restrict: 0
All Restrict: 0
Player Allow: 0
Event Allow: 0
All Allow: 1
My other Plugins in my manager are Community_Basic and MadeWithMv which both came preloaded in the game and I have not touched them at all.
So I hope I have not made anything too confusing and have given enough information if there is anything else you need to help solve this issue I am happy to send that information. Hopefully, this is one of those quick fixes!
The image in the game with the glitches on the top and bottom of the screen
----------------------------------------------------------------------------

---------------------------------------------------------------------------
Here is the raw .png image outside of the game and so without the glitches
---------------------------------------------------------------------------

--------------------------------------------------------------------------
And now, here is the overlay image
--------------------------------------------------------------------------

-------------------------------------------------------------------------
Hopefully these images help!
Essentially I tried my hand at some parallax mapping, which I had some problems which I then quickly fixed apart from this graphics glitch one. Basically what's occurring is my graphics at the bottom of the screen seem to appear on the top half of the screen and the graphics at the top part of the screen glitch at the bottom(I'll be attaching pictures of my maps so you can see for yourselves).
Now I was wondering if anyone can help resolve my little problem or at least point me in the right direction, I'll put below the steps I took to get to this point as well. Thanks to anyone who can take the time to respond!
===========
Further Details
===========
All Textures and Source images are from the medieval DLCs you can get on steam
Created an 18x12 Sized Grid Template(based on the 48x48 MV Tile Sizes so a resolution of 864x576) for my map on Photoshop(I have been wondering if this is too small for the textures I am using maybe?)
Created my Base Layer and added a cliff on the map
I then proceeded to add a few more textures to the map(just as various types of grass and a path).
Then I added my Trees as well as some bushes and rocks
Finally, I added a few extras like flowers and mushrooms
I then proceeded to create the overlay layer in photoshop(picture will be attached) and placed it in pictures as a .png file(I put the full image in parallax as a .png file too with ! at the start of the name).
I then used the Plugin BindPictureToMap which didn't work immediately but did when I updated to the latest version of the plugin, this is what I have in my event(First Map - Overlay is set to Picture 1):
*Show Picture: #1, First Map - Overlay, Upper Left (0,0) (100%, 100%), 255, Normal
*Plugin Command: BindPictureToMap 1 above_Characters
*Erase Event
I then used YEP_RegionRestrictions to set where the character can walk, the Parameters are as follows:
Player Restrict: 0
Event Restrict: 0
All Restrict: 0
Player Allow: 0
Event Allow: 0
All Allow: 1
My other Plugins in my manager are Community_Basic and MadeWithMv which both came preloaded in the game and I have not touched them at all.
So I hope I have not made anything too confusing and have given enough information if there is anything else you need to help solve this issue I am happy to send that information. Hopefully, this is one of those quick fixes!
The image in the game with the glitches on the top and bottom of the screen
----------------------------------------------------------------------------

---------------------------------------------------------------------------
Here is the raw .png image outside of the game and so without the glitches
---------------------------------------------------------------------------

--------------------------------------------------------------------------
And now, here is the overlay image
--------------------------------------------------------------------------

-------------------------------------------------------------------------
Hopefully these images help!
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