Graphics loading off center? Running vx ace through wine!!

mimphiskhan

Warper
Member
Joined
Jul 10, 2019
Messages
1
Reaction score
0
First Language
English
Primarily Uses
RMXP
I'm using Wine to run vx ace on my Mac. I used to do this years ago with a different Mac and never had this problem, but since I've redownloaded rpg maker the graphics have been loading off center. I'll attach a screen shot.

I don't have a lot of computer knowledge and have no idea what the problem is or how to go about fixing it. Any help would be greatly appreciated.


 

gstv87

Veteran
Veteran
Joined
Oct 20, 2015
Messages
2,254
Reaction score
1,254
First Language
Spanish
Primarily Uses
RMVXA
find Scene_Title, and add this bunch of lines:
Code:
spr = Sprite.new(@viewport)
color = Color.new(255,255,120,255)
color2 = Color.new(255,120,250,255)
spr.bitmap = Bitmap.new(Graphics.width,Graphics.height)
spr.bitmap.fill_rect(0,0,20,20,color)
spr.bitmap.fill_rect(Graphics.width - 20, Graphics.height - 20,20,20,color2)
Graphics.transition
right before the "end" instruction, in the "start" block.
run the game, and it should draw you two squares marking the corners of the window.
if you only see one, we'll then move to fixing that.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,038
Messages
1,018,466
Members
137,821
Latest member
Capterson
Top