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- Oct 19, 2020
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Just wondering if there is a way to make a gravity system with Events. Or would this need a script?
Basically when my characters use certain attacks, the attack may knock an enemy into the air, or slam a flying enemy down to the ground, or slam and enemy that has been knocked up into the air, back down.
Is this even possible in a 2D environment, or at least making something similar.
Thank You;
Basically when my characters use certain attacks, the attack may knock an enemy into the air, or slam a flying enemy down to the ground, or slam and enemy that has been knocked up into the air, back down.
Is this even possible in a 2D environment, or at least making something similar.
Thank You;