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I am Jernau Gurgeh (full name: Chiark Gevantsa Jernau Morat Gurgeh dam Hassease), I hail from Chiark Orbital and I am a player of games. I enjoy all sorts of challenges - physical, intellectual and moral - though have a particular predilection for complex multi-dimensional 4X strategy games from beyond the Culture, especially of non-Involved civilisations. I have travelled widely and have taken part in many tournaments across the inner systems, including participation in the fascinating and deadly game of Azad on Eä, the  home world of the little known Empire of Azad in the Small Magellanic Cloud.  [REDACTED:SC//AUTH^589X35\\des.FI]

Most recently I have developed a fondness for Computer Generated Role Playing Games, and to make the most of this I have entered my mind-state consciousness into Storage to enable me to live out many different lives in the datasphere in a dramatically compressed time. 

The current persona I am toying with is a human-basic being called Mark, who resides in an archaic nation-state called 'United Kingdom' on a primitive non-Involved level 2 planet locally known as 'Terra' (or more commonly 'Earth' in the only language in which he is able to communicate). He is a rapidly ageing male who remembers the "golden age" of electronic video-gaming in his contemporary era/locale, such as Pong, Space Invaders and Spiky Harold on the Sinclair ZX Spectrum (ancient 8-bit game-tech).

Mark is a designer and developer of simple datasites on the pre-Ultraspace local datasphere known as 'the Web'. He also dabbles with 'art' using the abstract physical form of placing marks of pigment suspension in acrylic polymer emulsion onto cloth woven from processed plant fibres stretched upon frames made from wood (non-synthetic, farmed variant: Pinus sylvestris).

Mark has other pretensions of creativity, and wishes to engage in philosophical ideas related to existence, morality, socio-political relativism and attractive Japanese women wearing cat ears. He is therefore endeavouring to explore these themes in the medium of video games, particularly the genre known as RPGs, and has purchased the best known example of a digital tool to produce such simple entertainments, RPG Maker VX Ace.

His first project will be a short personalised adventure RPG featuring his siblings young children in the exploration of a surreal fantasy version of the remote Scottish island where they spend their Summers. Upon successful completion of this project (by the beginning of local 'end of year' stellar-cycle festive season, local deity-figure willing), he may start work on an adaptation of a science fiction novel by his favourite author, Iain M Banks, or possibly create an original fictional universe in which to empty his incoherent disordered mind.* 

* 'mind', as in conscious electrical state within crenelated organic matter, not a Mind... please be aware the local system still relies on inefficient meat brains, which the Storage simulacrum emulates, neurological warts and all.

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Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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