Ground Tiles keep changing? [VIDEO]

yopugiscool

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Hello,


I'm still very new to the RPG maker world and so I feel like this is a very simple fix, but I was unable to find an answer or a topic about this on the forum. Whenever I playtest the game, the tiles on the ground change. It seems like it only affects the A1 tilesets. Does anyone know how to fix this/what I could've done to cause it to act this way?


I have a video here: https://www.dropbox.com/s/ylqjbgxx0euwnkt/Video%208-13-2016%2011-50-53%20PM.mp4?dl=0


Thanks in advance and I apologize if this is simple simple and stupid, as I previously stated, I'm pretty new to RPG Maker!
 

Shaz

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The A1 tiles are for animation only - water, things you want to move.  Do not put regular ground tiles into the A1 slot.


On the tileset tab, there is a description next to each slot indicating what kind of tiles go there.  This info is also in the help file, and you can also take a look at the RTP tilesets to see what tiles they have where.



If you're downloading tiles, they would normally state which tileset they go into.
 

yopugiscool

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The A1 tiles are for animation only - water, things you want to move.  Do not put regular ground tiles into the A1 slot.


On the tileset tab, there is a description next to each slot indicating what kind of tiles go there.  This info is also in the help file, and you can also take a look at the RTP tilesets to see what tiles they have where.



If you're downloading tiles, they would normally state which tileset they go into.


Thank you very much! For some odd reason I had two files named A1, but by looking at the tiles and your description I was able to determine which one went under which tileset. 


Thanks. :)
 

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