GTBS + Victor's Multi Frames

Nightblade50

Developer of "Delta Origins"
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Hello,

I am using GTBS (Gubid's Tactical Battle System) for VX Ace (it can be found here: https://forums.rpgmakerweb.com/index.php?threads/gubids-tactical-battle-system-v2-4-for-ace.16085/) and it's working fairly well, but with one issue. I am also using Victor's Multi Frames script, found here: https://victorenginescripts.wordpress.com/rpg-maker-vx-ace/multi-frames/. This is because I am using character sheets with more than the default number of frames. Unfortunately, while it works well outside of Gubid's script, in battle, it acts as though the script isn't present. That is, this happens:

1577394837866.png

Obviously that isn't going to work. So is there a patch or some other way to get the two scripts to work together? I'm certain I'm using Victor's script properly, as the multiple frames work without any issue outside of battle.
 

Nightblade50

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Nightblade50

Developer of "Delta Origins"
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Bump :/
A solution where standard character sets are used during the battle would be okay, though that'd require a separate script - if that is easier for someone to implement
 

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