I have been using Gubid's Tactical Battle System for RPG Maker XP and found a few scripting errors with it that I have been hoping to have some help with. I am not sure if this is the proper subforum to post about it here. I already tried posting about it on the official GTBS forums but I did not get any response so I decided to try here. Any help would be appreciated!
First bug:
If you press "escape" or "x" or any other cancel input while in battle while not selecting a character on the board, the game crashes directing to GTBS v.1.5.2 line 1445 as the source of the crash.
"Script 'GTBS v1.5_2 - Part 3' line 1445: NameError occurred.
uninitialized constant Battle_Option::WLH"
The line in question is: y = @index / @column_max * WLH - self.oy
From what I can gather, the issue is related to the “Update Curosr Rect changes - fixes mouse over issues” script. I cannot find a way to toggle that feature off although I seem to remember there being a way.
The only reference I could find for it online was in this thread:
http://www.rpg-maker.fr/index.php?page=forum&id=25353
Google translate doesn't do a great job with it, so I can't quite understand what the solution is or if they even found one.
Second bug:
If an ally dies in combat and is then revived, they will behave normally for the rest of the fight, but then remain invisible for all future fights. I have tried forcing their sprite and battler graphic back to their normal state to fix it, but nothing seems to work. It happens regardless of what map or battle it is, and I have narrowed it down to death during combat for certain. I have set for the game to remove dead enemies but keep downed allies on the field, and I currently have the default down sprite set as a placeholder.