The script contains all the information for the notetags.Would anyone happen to have the GTBS documentation backed up somewhere? I'm trying to figure out how to set up stuff in noteboxes and the reference pages are gone.
Where? I can't find it.The script contains all the information for the notetags.
In tools, script editor, there in the gtbs setup section, there are the notetags for classes, actors items skills etc.Where? I can't find it.
Is that it? I was hoping to find more complete info. The script only lists notetags for a few sections. For instance, the script does not have any information about how to use the Action Configs or the Battler setup, which I seem to remember being available on the site.In tools, script editor, there in the gtbs setup section, there are the notetags for classes, actors items skills etc.
There are more options and all the notetgs in the configurations, for the battlers there is also the info in the script, but for everything else like the the action config yeah youll need the info on the page.Is that it? I was hoping to find more complete info. The script only lists notetags for a few sections. For instance, the script does not have any information about how to use the Action Configs or the Battler setup, which I seem to remember being available on the site.
Edit: I've found some archived versions of the site pages by using Google Cache. I'm downloading them now so I will have them availble. Unit configuration and Action Config info can be found this way, in case anyone else needs this info. If you use Google, just do a search for the page name, and click the down arrow and select cached. This should work for now.
Thanks for the files, the ranged units problem might be because of the animation config settings i was having similar problems for the ranged skills, what i did to fix this was to change the physical animation config to use the magic animation config as the standard animation, with this you can have the skill play any animation you like and use the skills settings for ranged or melee.This is what I was able to recover from the website: https://www.dropbox.com/sh/hog4gpeh5tjuiay/AACoQbjvVjJB3hFEdzQ8pTh7a?dl=0
There are alot of pages missing unfortunately, but hopefully what's there will be useful to you.
This script just continues to give me problems. Now, for no discernable reason whatsoever, all of my ranged enemies are refusing to shoot and now acting like melee units. I don't know why, I haven't changed any AI or settings that I can think of which would cause that. They were working just fine before.
GTBS looks nice on the surface but with these weird glitches and the support site apparently down for good I'm not so sure I can actually continue developing my project with it. I'm not looking forward to the idea of completely replacing the battle system at this point but I may not have a choice. This latest bug is crippling.
I did try this, but it hasn't had any effect. Enemies still refuse to use ranged attacks, even though they are set up for it.Thanks for the files, the ranged units problem might be because of the animation config settings i was having similar problems for the ranged skills, what i did to fix this was to change the physical animation config to use the magic animation config as the standard animation, with this you can have the skill play any animation you like and use the skills settings for ranged or melee.
You could try removing the range from the enemy notetag and instead use the notetags in the skills then give the skills to the enemies.I did try this, but it hasn't had any effect. Enemies still refuse to use ranged attacks, even though they are set up for it.
This is what I have set up in the notebox for my test enemy:
w_range=[100,0,true,false,1,200,200]
weapons=70
weapon id 70 also has this:
range=[100,0,true,false,1,200,200]
This was working before. It stopped working at some point, but I haven't made any changes to GTBS stuff in the time between when it was working and now, so I can't figure out what happened that broke it. It just seems so random. I've tried restoring all configuration files back to the original script and that didn't even fix it, so I'm really out of ideas now. I don't have the original demo, that would be my next step, but unfortunately with the site down there is no way to get the demo anymore.
Edit: I've managed to find an old version of the demo on another site. I'm not sure if it's as up to date as the one on GubiD's site, but here is the link for anyone who needs it: http://www.gdunlimited.net/scripts/rpg-maker-vx-ace/custom-battle-scripts/gubid-s-tactical-battle-system-gtbs-v2-for-ace
I can't get it to work.. : (Oh, thank you.
I will try that out next time...
So, "call script" and then write "enable_tbs" huh..? : )
I wonder if anything will happen..
<action_list>
message
move user: target feet, time 10
wait: 15
animation user: wep1
animation target: skill
damage target
animation user: wep1
animation target: skill
damage target
move target: away 10, time 3
wait: 6
move target: return
move user: return
</action_list>