The engine isnt really compatable with other scripts battle menus/battle status screens since they run on different bases. You havd to manually go in and change lines, and, in some cases, skills. The menu is set up under standard tactics bounds. All characters have attack and guard as actions, and changing those will break the system unless you script the changes in you need. Most likely, you will need a scriptor.
I do not use the layymetaengine, but I honestly didnt think to check to see of the other status are active! When I'm near a computer Ill check. Thanks for the idea!I thought of another thing. Are you using LayyMetaEngine?
Also, check if waterwalk, flying, forestwalk and mountainwalk are activati g.
It actually involves the elements set-up. I believe 11 and 12 are water and flying (which is also bugged, and patched in my games).I do not use the layymetaengine, but I honestly didnt think to check to see of the other status are active! When I'm near a computer Ill check. Thanks for the idea!
Edit: Odd for 2.4 I cant seem to find any of the settings for it. Am I missing something?
When you say elements, do you mean in the terms section of the database? Also would a flying or water walking state (it isn't present on anyone on the map) allow for summons to be done on water and mountaints?"
It actually involves the elements set-up. I believe 11 and 12 are water and flying (which is also bugged, and patched in my games).
Mountain and forest are in another part of the script under actor/class set-up. Looking at it, that probably isn't the issue, though.