I know you stated that the edits are simple but I have never worked in photoshop or GIMP and when I attempted to follow your directions I was lost as to how I would cut pieces from different tilesets to create a new one that would be functional for the map I want to create. When I attempt to look this information up my searches come up blank. the information you provided was informative for an intermediate user but i have no idea how to implement what you described to get the end result.
To cut and paste, take the rectangle tool, click and drag over the area you want to select, then Control+C to copy. Go wherever you want to paste it, Control+V and drag it into position, then click outside its ara (the little rectangle) to fix it in place.
For moving thigns around jsut cut them (Control+X), move and fix them. Most of the things used for this are withing the "Edit" bar if you get lost.
Honestly I just can't go into detail about the absolute basics. If you're really that lost try reading the gimp tutorials: http://www.gimp.org/tutorials/ they should have every function explained, you only need the very first ones.
Thanks for clarifying. I am sorry to be such a pain but I wasn't sure if it was something I was doing wrong or the program itself. I am grateful that you gave me a nod in the right direction. Once again sorry to be such a bother.
Have you tried just cutting the shadow away with the trunk too? Just use the wand tool to select the shadow (which is basically just a flat black color at low opacity, easily selectable) and cut it away from the bits to be colored.
I managed to recolor the tree leaves, and a whole bunch of other stuff. I never used the wand to cut away something, but it makes the work very easy indeed. Another thing is that I've always worrying about the "1 pixel error that nobody will notice" so I import the tiles every once in a while to see what should be corrected and what should not.
Hello, I have a problem with my new tileset. I kinda worked my way through adobe illustrator 2014 doing what you have done here. I recolored the World_A2 and all i did was turn the saturation down to where everything is in different shades of grey. I saved it, then after saving I exported it as a .png file onto my desktop, imported it back into RPG Maker VX Ace, and tried making a map with it. The grass and the sand work as normal, they connect as they would do when they are placed by each other, and so do the forest and the mountains, as it adds additional trees and mountains when there is a 2x2 square of the same block.
My problem is when I try putting the forest or mountains on top of the grass or sand it erases the grass or sand and im left with forest or mountains hovering over nothing. I would very much like a forest placed on top of my grass. How do I fix this?
Thank you! Your answer helped. I was putting the tileset into A1 (Animation) and it was not working, so then I tried it in A2 (Ground) after I read your answer (as I was unaware of the different subsets of "A") and that fixed my issue. The forest now properly works on top of the grass as I wanted it to.
Thank you for your time! I've added a picture of what it looked like, though it is solved now.
I was really excited about this tutorial and I'm doing with Tilesets MV (48 x 48). I'm enjoying a lot!
Check out these "sketches" I'm trying something very elaborate. Soon I put more things, but you think I'm on the right track?
PS. I know i need to fix the shadow and and do something less gaudy
I'd say they're a bit too messy (combining different colors and shapes for the same plant) to use regularly and could do with some smoothing out of the colors/better merging parts. They could work if you made an area use ONLY this type of messier plant, but combining them as is with the defaults without an explanation could be jarring.
But anyway, this is just the beggining! Once you get started with editing you'll get better with practice and learn to use more tools, just poke around keep at it.
Gonna repost this since it's currently tied 1-1! We've seen Strength with our adventurers and Charisma with our merchants, so which DnD stat would you like to see in the next NPC for my advent calendar: Constitution or Wisdom?
And a bonus game: if you can guess what type of character each stat will represent, I’ll make your suggested sprite for Christmas! First person to get it wins, so make your guess!
Steam is going to be forcing me to update my desktop OS for Mac. It's a good thing that my laptop is Windows otherwise some of my work and a lot of game save files for 32-bit games would become unusable for a while.