Hello everyone.
I've been trying to make a gun reload system in which you have guns with certain ammunition and when you run out of it you need to reload.
Each weapon shoots a different number of bullets in the same turn and has different magazine sizes. (For example, the FAMAS in my game shoots 3 bullets in one turn and has 24 bullets, so you have 8 turns to shoot the enemies without running out of ammo)
So, I'd like to know how to make a reload system (maybe replacing Attack with Reload), and having a certain number of "uses" of the guns (without having to reload them).
Also, I would like to know what do you think about this, and if it would be difficult to write (if it's code).
And, as always, keep RPG Making!!!
Edit: Oops, I forgot to say "keep RPG Making". That is so important!