Hello everyone! I made the game with RPG Maker MV and it is the first game I ever truly finished. There might be some fixes to be made but the newest version is going to be called a complete version of the game.
Updated to version 1.6!
Longer the wait, bigger the changes!
I added a more interesting intro, changed some system sounds, added a changing weather after a certain time, made an icon for the game, added text to some random interactive objects and removed the lore books and other unimportant stuff from the game. If you're interested about the lore you can read it below. I also removed the other city Valinnor from the game, you can now only see the soldiers at the gates telling that you cannot pass. I planted some of the stuff from Valinnor to Easthold and added a few new things to the city.
Download:
https://www.dropbox.com/s/zx8arrgggxvbxat/Haldornia%20Moonfall%20v1.6.rar?dl=0
Game details:
Setting:
Land known as Haldornia, Capital city Easthold, Desert city of Valinnor and the surrounding areas. This world has two moons. It is relevant to the story.
Story:
Two characters, Leon and Jack, who'll have to gather mages for a task of utmost importance. They have to stop the Moonfall. Evil cult known as the Order of the Revenant have brought the end of the world at our doorstep. They made the moon fall. In my other game, Haldornia, the heroes are pursuing the Order when they find out about their plan. In that story they are told about an ancient machine that creates gravitational pulses that keeps the other moon from falling to the earth. That moon is known as the Traveler. Long ago for reasons unknown, a moonlike object was speeding towards our planet. Back then the people were not so advanced as they are today. History from those days are scarce and incoherent. But scholars of today have found out that people of that time got help from sources that are still under debate. Only one thing is clear. The machine that holds the moon in the sky is not from this world.
The point is, the otherwordly machine has a power source. The Order of the Revenant found the machine and stole the power source. They found out about this from their leader, an undead sorcerer king of the days past. Apparently he was in some way associated with the events of the Traveler that was going to obliterate our planet. He didn't agree with the other leaders and went to war. He lost that war and his soul was cursed forever. Unknown to the other leaders of that time was that the Order had a way to bring back life... in a way. To this day the undead sorcerer has plotted against the people of Haldornia and just lately he found the machine. In the game Haldornia, the heroes went after them but got locked up in their prison..
After a while the people who knew about the moon's falling made up a plan. And that is what this game is about. You must collect all the mages you can find, and blast the moon with so massive magical power that has never seen before.
Story driven adventure, only a little of fighting. There's only one fight. There will be a time limit in the game. Within that time you must get enough people to follow your cause, but the thing is that you will never know what's enough until the very end. This game has a secret ending! Can you find it?
Lore books:
Battle of the Haldorn Bridge
Dragonrest, The Wasteland of the North
The Undead Sorcerer King
Haldorn Family
The Empire
The Days Past
The Monsters of the Desert
-----------------------------------------------
Screenshots:
Title screen.
Audience with the king.
Some wise words at the College of the Mages.
Amount of the gathered mages comes up with a press of a button.
It's a church. Yeah.
Wizard Academy of Valinnor. Greatest building in all of Haldornia.
A fancy inn in Easthold.
Dead ice dragon in the middle of the desert city of Valinnor.
Progress so far:
First day of the event was absolutely amazing. I got this great idea and jumped into the Rpg Maker MV and started making what I had in mind. I was staring the screen literally nonstop for about 9 hours straight I think. 5 minutes of gameplay was all I managed to get done but I think it looks good.
I got an idea for the project from my other larger project that is still in progress, named Haldornia. (Which is the name of the land also.) I hadn't figured out the ending for it yet but with this event I started thinking about how I could fit Haldornia's story into this game and I came up with this idea: The game I'll make for this game making challenge happens from another viewpoint. In Haldornia the heroes are supposed to stop a certain event from happening. But they get into trouble along the way and the people can't just sit by and let the upcoming event occur. So that is what this new game is all about. The people can't trust their heroes to do what they were meant to do and come up with a desperate plan to try and stop the event before it happens. That means this game will happen simultaneously with the final hour of the events of Haldornia game.
I made some finishing touches on the beginning of the game, which I love, just can't stop playing it again and again.
I started making the capital city in a lot smaller scale than it is in the other game. Haldornia is being made with Rpg Maker VX Ace by the way, so I had to copy the world map tile by tile to MV. It's still not quite done but we are getting there. The point in my new project is not to go so far away from the capital city though so I can focus on a much smaller area of the world map so I won't worry about that too much. And I think that is about all I've made so far. I think I've made pretty good progress.
I'll be posting more later!
Progress update: Feb 17, 2016
Today I did a lot of work on the capital city (Easthold) I added some simple quests and one fight that where consequences vary on if you win or lose. There wont be a lot of fighting in the game, as it will be a story driven adventure, and i was thinking about adding only a couple of fights.
I'll try to do as varied quests as I can, as there is one main quest you have to achieve and to do that you will have to convince a lot of people to join your cause to succeed. Some people might just join you when you tell them what's going on. Some need a little more work to add them to your troops.
Main plot of the game focuses on mages. You will need a lot of mages. That's what you'll be gathering in the game. All the mages you can find. I will tell you later what you need them for but it's big.
Progress update: Feb 18, 2016
I pretty much finished the exterior of the Capital city Easthold. Interiors are about 50 percent ready. I've been doing some adjusting of the events and the timer checking. (Yes, there is a time limit from the beginning of the game and yes you will instantly fail it reaches zero.) There is a cutscene where something bad happens to everyone and it's game over.
I've been doing more npcs and to interact with everyone you must in some cases talk to someone else before you can talk to them and some need special items to unlock specific dialogue and areas. There will be a secret ending in the game and you must do a lot of work if you were to get it in the end.
Progress update: Feb 19, 2016
Today I got 100 percent of the interiors of Easthold done. Next thing I'm doing is an underground area and then I have another city and two small towns to make. I don't want to rush anything so I'll just make the places as good as I can but I have to see how much really can be done in the game within one hour, without just skipping trough all the conversations. The other city might have a lot less to do than the capital city. Maybe most of the city is closed down because of monsters attacking from the desert. I'll probably go with that.
I added more npcs and some quests. This project is going to involve a lot of testing to see how all of the different outcomes in quests fit together. Making the ending is going to be fun because there will be several possible endings.
Progress update: Feb 21, 2016
I made lot of progress with npcs and quests. Gameplay length to do everything goes to about 20 to 30 minutes.
Progress update: Feb 23, 2016
Easthold is ready! I've added all the npcs and quests and all the interiors are complete! There still might be some tweaking to do but I'll have to test it out some more. I built the ending scenario already, where the outcome depends on the amount of mages gathered. Now to make the other city...
Progress update: Feb 25, 2016
Next I started to make the city of Valinnor. It's in the edge of the deserts, where all sorts of evil creatures lurk. Valinnor is the guardian city of the rest of the Mainland, as the only way to get to the desert and back is trough Valinnor. The way is otherwise blocked by a huge wall of mountains.
Progress update: Feb 26-29, 2016
Past few days have been slower. I finished Valinnor exterior, made some npcs and started working on the interiors and chose some music and plugins that work well with my game.
Progress update: Mar 1-8, 2016
This week was just polishing, polishing and some more polishing, making sure that everything works, all that yada yada. I linked the download for the beta version of the game.
Progress update: Mar 9-10, 2016
Making some fixes, editing some small parts of buildings and such. Tuning out some stuff. I also updated the screenshots just now.
Progress update: Mar 11, 2016 GAME COMPLETED
Did the finishing touches on the game and now it is complete! There might be some minor things that need fixing but the newest version is 1.0 This is the first game i finished! I hope everyone likes it
Progress update: Mar 13, 2016 Updated to version 1.1
I fixed some spelling errors and a few other things that needed fixing and added something extra to the secret ending!
Progress update: Mar 14, 2016 Updated to version 1.2
Made just some simple fixes.
Credits so far:
Updated to version 1.6!
Longer the wait, bigger the changes!
I added a more interesting intro, changed some system sounds, added a changing weather after a certain time, made an icon for the game, added text to some random interactive objects and removed the lore books and other unimportant stuff from the game. If you're interested about the lore you can read it below. I also removed the other city Valinnor from the game, you can now only see the soldiers at the gates telling that you cannot pass. I planted some of the stuff from Valinnor to Easthold and added a few new things to the city.
Download:
https://www.dropbox.com/s/zx8arrgggxvbxat/Haldornia%20Moonfall%20v1.6.rar?dl=0
Game details:
Setting:
Land known as Haldornia, Capital city Easthold, Desert city of Valinnor and the surrounding areas. This world has two moons. It is relevant to the story.
Story:
Two characters, Leon and Jack, who'll have to gather mages for a task of utmost importance. They have to stop the Moonfall. Evil cult known as the Order of the Revenant have brought the end of the world at our doorstep. They made the moon fall. In my other game, Haldornia, the heroes are pursuing the Order when they find out about their plan. In that story they are told about an ancient machine that creates gravitational pulses that keeps the other moon from falling to the earth. That moon is known as the Traveler. Long ago for reasons unknown, a moonlike object was speeding towards our planet. Back then the people were not so advanced as they are today. History from those days are scarce and incoherent. But scholars of today have found out that people of that time got help from sources that are still under debate. Only one thing is clear. The machine that holds the moon in the sky is not from this world.
The point is, the otherwordly machine has a power source. The Order of the Revenant found the machine and stole the power source. They found out about this from their leader, an undead sorcerer king of the days past. Apparently he was in some way associated with the events of the Traveler that was going to obliterate our planet. He didn't agree with the other leaders and went to war. He lost that war and his soul was cursed forever. Unknown to the other leaders of that time was that the Order had a way to bring back life... in a way. To this day the undead sorcerer has plotted against the people of Haldornia and just lately he found the machine. In the game Haldornia, the heroes went after them but got locked up in their prison..
After a while the people who knew about the moon's falling made up a plan. And that is what this game is about. You must collect all the mages you can find, and blast the moon with so massive magical power that has never seen before.
Story driven adventure, only a little of fighting. There's only one fight. There will be a time limit in the game. Within that time you must get enough people to follow your cause, but the thing is that you will never know what's enough until the very end. This game has a secret ending! Can you find it?
Lore books:
Battle of the Haldorn Bridge
Many years ago, Howard Haldorn planned the defensive
structures for the bridge that connects the two largest
landmasses of Haldornia. Ten huge walls were built
along the bridge. All this was because of the goblin
army that was quickly growing in the wastelands to the
north. Presumably over twenty thousand goblins attacked
the Haldorn Bridge, with them were dozens of huge
spiders, Wolf riders, and heavily armored half orcs.
The first wall fell quickly. The goblin horde attacked
in the middle of the night without warning. No one
noticed before it was too late. The first wave of
goblins wielded magical trinkets that shrouded them
in darkness. First hour of the battle was a massacre.
The first wall was blown to pieces by goblin sappers.
The second wall fought back as long as they could. In
two hours the defenders of the second wall were slain.
The third wall had time to prepare. They planted traps
and bombs that cut down many goblins and one of the
giant spiders. Soon enough the third wall fell as the
goblin diggers got through the wall and the half orcs
poured trough the holes.
The fourth wall didn't do too well. Their morale was
blown away as the goblin army marched trough the first
three walls. The defenders didn't have a chance.
Sunrise.
At the fifth wall the mages of Haldornia got to show
their power. They rained fire on the attackers all day
long! But as night came again, the leader of the goblin
horde herself appeared for the first time. She was a
powerful witch and she cast a spell that prevented the
defending mages from using any spells. They were all
quickly cut down shortly after.
The sixth wall was protected by the paladin force.
They lasted long and managed to kill many of the most
dangerous foes. Alas, they were too defeated during
the night.
The seventh wall fought well as the sun rose again.
About half of the attacking horde was slain at this
point. There was still a huge force to defeat. The
rest of the giant spiders were slain during this
battle but the defenders couldn't hold the goblin
riders when they charged through the wall when holes
were blown in it.
The eight wall. No defenders. Only bombs. When there
was enough goblins on the bridge at the eight wall, it
was intentionally blown up trying to take as many
goblins with it as possible. Thousands of goblins died
because of this and the defenders were celebrating.
The ninth wall was protected by knights of the Empire
with the help of the defenders from the eight wall.
The Empire had sent a great number of forces to help
Haldornia in their time of need. This was the moment
when the long war between the Empire and Haldornia
finally ended. They fought side by side against the
common enemy, but were forced to retreat to the final
wall. A powerful wizard allowed the defenders to
regroup as he cast an inpenetrable shield for a while.
The tenth wall, final battle. Here the most elite
forces of both Haldornia and the Empire joined to fight
off the remaining goblin forces led by none other but
Howard Haldorn himself! This final battle was long and
tiring but the defenders were able to finish off the
attacking goblins. Somewhere along the fight the witch
leader of the goblins had a duel against Howard. The
crooked witch was suprisingly agile and wielded her
staff with amazing skill. She was a dangerous match for
Howard but he managed to cut off her hand! That was the
moment when victory was assured, as the witch fled.
After the battle, Howard Haldorn was seen as the
greatest hero of Haldornian history forever.
The goblin witch was never seen or heard of again. Some
believe she still lives somewhere in the wasteland to
the north, planning a revenge against the Haldornian
people.
structures for the bridge that connects the two largest
landmasses of Haldornia. Ten huge walls were built
along the bridge. All this was because of the goblin
army that was quickly growing in the wastelands to the
north. Presumably over twenty thousand goblins attacked
the Haldorn Bridge, with them were dozens of huge
spiders, Wolf riders, and heavily armored half orcs.
The first wall fell quickly. The goblin horde attacked
in the middle of the night without warning. No one
noticed before it was too late. The first wave of
goblins wielded magical trinkets that shrouded them
in darkness. First hour of the battle was a massacre.
The first wall was blown to pieces by goblin sappers.
The second wall fought back as long as they could. In
two hours the defenders of the second wall were slain.
The third wall had time to prepare. They planted traps
and bombs that cut down many goblins and one of the
giant spiders. Soon enough the third wall fell as the
goblin diggers got through the wall and the half orcs
poured trough the holes.
The fourth wall didn't do too well. Their morale was
blown away as the goblin army marched trough the first
three walls. The defenders didn't have a chance.
Sunrise.
At the fifth wall the mages of Haldornia got to show
their power. They rained fire on the attackers all day
long! But as night came again, the leader of the goblin
horde herself appeared for the first time. She was a
powerful witch and she cast a spell that prevented the
defending mages from using any spells. They were all
quickly cut down shortly after.
The sixth wall was protected by the paladin force.
They lasted long and managed to kill many of the most
dangerous foes. Alas, they were too defeated during
the night.
The seventh wall fought well as the sun rose again.
About half of the attacking horde was slain at this
point. There was still a huge force to defeat. The
rest of the giant spiders were slain during this
battle but the defenders couldn't hold the goblin
riders when they charged through the wall when holes
were blown in it.
The eight wall. No defenders. Only bombs. When there
was enough goblins on the bridge at the eight wall, it
was intentionally blown up trying to take as many
goblins with it as possible. Thousands of goblins died
because of this and the defenders were celebrating.
The ninth wall was protected by knights of the Empire
with the help of the defenders from the eight wall.
The Empire had sent a great number of forces to help
Haldornia in their time of need. This was the moment
when the long war between the Empire and Haldornia
finally ended. They fought side by side against the
common enemy, but were forced to retreat to the final
wall. A powerful wizard allowed the defenders to
regroup as he cast an inpenetrable shield for a while.
The tenth wall, final battle. Here the most elite
forces of both Haldornia and the Empire joined to fight
off the remaining goblin forces led by none other but
Howard Haldorn himself! This final battle was long and
tiring but the defenders were able to finish off the
attacking goblins. Somewhere along the fight the witch
leader of the goblins had a duel against Howard. The
crooked witch was suprisingly agile and wielded her
staff with amazing skill. She was a dangerous match for
Howard but he managed to cut off her hand! That was the
moment when victory was assured, as the witch fled.
After the battle, Howard Haldorn was seen as the
greatest hero of Haldornian history forever.
The goblin witch was never seen or heard of again. Some
believe she still lives somewhere in the wasteland to
the north, planning a revenge against the Haldornian
people.
Dragonrest, The Wasteland of the North
Dragonrest got it's name from all the dragon bones in
the area. King's of the days past killed most of the
dragons in that area and only their bones remained.
The wasteland is a desolate and dangerous place. It is
known to contain goblins and giant spiders and many
other beasts of the wilds. Dragonrest was the place
where the goblins raised an army to fight the people
of Haldornia.
Back in the days past, Dragonrest wasn't a wasteland.
Only when the Kings of those times decided that dragons
are too dangerous to be left alone, they went to kill
them all. The dragons were angry and burned most of the
land turning it into a wasteland. The Kings didn't care
about the land burning, their only focus was to deal
with the dragons.
There has been rumours about some dragons still living
in Dragonrest, but most of them were heard from rangers
thought to have gone crazy in the loneliness of the
wasteland. They claim to have heard roars of dragons
in the night...
the area. King's of the days past killed most of the
dragons in that area and only their bones remained.
The wasteland is a desolate and dangerous place. It is
known to contain goblins and giant spiders and many
other beasts of the wilds. Dragonrest was the place
where the goblins raised an army to fight the people
of Haldornia.
Back in the days past, Dragonrest wasn't a wasteland.
Only when the Kings of those times decided that dragons
are too dangerous to be left alone, they went to kill
them all. The dragons were angry and burned most of the
land turning it into a wasteland. The Kings didn't care
about the land burning, their only focus was to deal
with the dragons.
There has been rumours about some dragons still living
in Dragonrest, but most of them were heard from rangers
thought to have gone crazy in the loneliness of the
wasteland. They claim to have heard roars of dragons
in the night...
The Undead Sorcerer King
There once lived an evil sorcerer that wanted to rule
all of Haldornia. He raised an army of demons and the
undead to fight the kings of the days past. The evil
sorcerer was a serious threat to the people so the
other kings united their power and bested the evil
sorcerers otherwordly forces. The sorcerer was beheaded
and his body was buried somewhere deep in the desert
of the dead kings.
Many years passed and then the minions of the sorcerer
finally found his tomb. The sorcerer was resurrected
as a lich and he then was an even more dangerous foe
than before.
The sorcerer crowned himself as the king of the desert.
He raised thousands of monsters, demons and the undead
to do his bidding. But it still was not enough to
defeat the united forces of the kings of the days past.
The evil sorcerer king was once again defeated in a
battle at the gates of Valinnor.
The once again slain sorcerer's body was then cut to
pieces and each piece was sent to the each corner of
the desert to serve as a warning to the minions of
the sorcerer. This was the time when the Order of the
Revenant was born. Successor to the sorcerer was found
and he claims the desert as his own even to this day...
all of Haldornia. He raised an army of demons and the
undead to fight the kings of the days past. The evil
sorcerer was a serious threat to the people so the
other kings united their power and bested the evil
sorcerers otherwordly forces. The sorcerer was beheaded
and his body was buried somewhere deep in the desert
of the dead kings.
Many years passed and then the minions of the sorcerer
finally found his tomb. The sorcerer was resurrected
as a lich and he then was an even more dangerous foe
than before.
The sorcerer crowned himself as the king of the desert.
He raised thousands of monsters, demons and the undead
to do his bidding. But it still was not enough to
defeat the united forces of the kings of the days past.
The evil sorcerer king was once again defeated in a
battle at the gates of Valinnor.
The once again slain sorcerer's body was then cut to
pieces and each piece was sent to the each corner of
the desert to serve as a warning to the minions of
the sorcerer. This was the time when the Order of the
Revenant was born. Successor to the sorcerer was found
and he claims the desert as his own even to this day...
Haldorn Family
The Haldorn Family is the greatest and oldest of the
families in Haldornia. They are so old that the land
and various places were named after them! Howard
Haldorn is one of the most famous members of the
family. He died peacefully to old age.
The family has since spread across the planet, even
to the Empire. After Howard died, there was no clear
relative to continue the family name. Haldorn name is
now only a legend but their blood continues to run in
several families...
families in Haldornia. They are so old that the land
and various places were named after them! Howard
Haldorn is one of the most famous members of the
family. He died peacefully to old age.
The family has since spread across the planet, even
to the Empire. After Howard died, there was no clear
relative to continue the family name. Haldorn name is
now only a legend but their blood continues to run in
several families...
The Empire
The Empire lies far to the west across the sea. Long
before Haldornia was it's own kingdom, the Empire sent
criminals and exiles to the lands of Haldornia. It took
a long time before the kingdom rose. The Empire and
Haldornia were at war many times. The last war with
Haldornia ended ten years ago. Ever since relations
between the two lands have been cold, and there has
been some reports lately about Empire scout parties
in the wilderness. No one have been able to confirm
this though, but tensions have been rising. We can
only hope that a new war doesn't break out...
before Haldornia was it's own kingdom, the Empire sent
criminals and exiles to the lands of Haldornia. It took
a long time before the kingdom rose. The Empire and
Haldornia were at war many times. The last war with
Haldornia ended ten years ago. Ever since relations
between the two lands have been cold, and there has
been some reports lately about Empire scout parties
in the wilderness. No one have been able to confirm
this though, but tensions have been rising. We can
only hope that a new war doesn't break out...
The Days Past
History before Haldornian kingdom is known as The Days
Past. Information about that time is scarce and
incoherent. Most of the scriptures are thought to be
made by madmen. There are some things we have been able
to confirm.
Firstly, there was a civilized kingdom of
sorts. We've found many tombs of kings from that time.
That's why the desert is known as the Desert of the
Dead Kings. In those days the desert was a fertile
land with many rivers and tropical vegetation.
We also were able to find remnants of a great city
deep in the forests to the north. There we found many
scriptures about The Days Past. Some were weird texts
about some people of the sky. Some were drawings of
otherworldly machines. We have since been unable to
find any of the things mentioned.
Some dark day the people of The Days Past seemed to
have disappeared. No texts mentioned anything about
the people being in danger of any sort. One day they
were just... Gone. After a thousand years, the first
exiles of the Empire were sent to the land. Many years
after that, the kingdom of Haldornia was established...
Past. Information about that time is scarce and
incoherent. Most of the scriptures are thought to be
made by madmen. There are some things we have been able
to confirm.
Firstly, there was a civilized kingdom of
sorts. We've found many tombs of kings from that time.
That's why the desert is known as the Desert of the
Dead Kings. In those days the desert was a fertile
land with many rivers and tropical vegetation.
We also were able to find remnants of a great city
deep in the forests to the north. There we found many
scriptures about The Days Past. Some were weird texts
about some people of the sky. Some were drawings of
otherworldly machines. We have since been unable to
find any of the things mentioned.
Some dark day the people of The Days Past seemed to
have disappeared. No texts mentioned anything about
the people being in danger of any sort. One day they
were just... Gone. After a thousand years, the first
exiles of the Empire were sent to the land. Many years
after that, the kingdom of Haldornia was established...
The Monsters of the Desert
The Desert of the Dead Kings is a dangerous place at
best. It is the home for many kinds of mutated monsters
and beasts.
One of the most renowned beast of the desert is the
Desert Reaper. It is a hulking monster, much larger
than any man, with sharp claws and teeth able to cut
trough almost anything. Encountering a Desert Reaper
has been the last thing for many people in the desert.
Most common monster of the Desert is the Sand Worm.
Crawling in tunnels miles long beneath the desert, the
Sand Worm seeks meat to devour. They suprise their prey
by quickly jumping out of the sand and catching small
animals with their spiky mouths. A Sand Worm digests
the prey in their stomach for a week. The animals they
catch die in horrible pain that lasts for hours. The
Sand Worms usually avoid humans, but they have been
occasionally known to have attacked people.
The Shrieker is a terrible monster of the desert. Seen
only at night, they approach their foes silently and
quickly. If they get close enough, they cry out a
terrible scream, making your eardrums burst. Then they
jump at you and start stabbing you with their needle
like nails. Most people survive the encounter though,
as the Shrieker is a fragile monster. Most times they
just play with you, make you fear them, hurt you a
little, and when fought back, they usually flee. If
killed, their bodies turn to dust...
best. It is the home for many kinds of mutated monsters
and beasts.
One of the most renowned beast of the desert is the
Desert Reaper. It is a hulking monster, much larger
than any man, with sharp claws and teeth able to cut
trough almost anything. Encountering a Desert Reaper
has been the last thing for many people in the desert.
Most common monster of the Desert is the Sand Worm.
Crawling in tunnels miles long beneath the desert, the
Sand Worm seeks meat to devour. They suprise their prey
by quickly jumping out of the sand and catching small
animals with their spiky mouths. A Sand Worm digests
the prey in their stomach for a week. The animals they
catch die in horrible pain that lasts for hours. The
Sand Worms usually avoid humans, but they have been
occasionally known to have attacked people.
The Shrieker is a terrible monster of the desert. Seen
only at night, they approach their foes silently and
quickly. If they get close enough, they cry out a
terrible scream, making your eardrums burst. Then they
jump at you and start stabbing you with their needle
like nails. Most people survive the encounter though,
as the Shrieker is a fragile monster. Most times they
just play with you, make you fear them, hurt you a
little, and when fought back, they usually flee. If
killed, their bodies turn to dust...
-----------------------------------------------
Screenshots:
Title screen.
Audience with the king.
Some wise words at the College of the Mages.
Amount of the gathered mages comes up with a press of a button.
It's a church. Yeah.
Wizard Academy of Valinnor. Greatest building in all of Haldornia.
A fancy inn in Easthold.
Dead ice dragon in the middle of the desert city of Valinnor.
Progress so far:
First day of the event was absolutely amazing. I got this great idea and jumped into the Rpg Maker MV and started making what I had in mind. I was staring the screen literally nonstop for about 9 hours straight I think. 5 minutes of gameplay was all I managed to get done but I think it looks good.
I got an idea for the project from my other larger project that is still in progress, named Haldornia. (Which is the name of the land also.) I hadn't figured out the ending for it yet but with this event I started thinking about how I could fit Haldornia's story into this game and I came up with this idea: The game I'll make for this game making challenge happens from another viewpoint. In Haldornia the heroes are supposed to stop a certain event from happening. But they get into trouble along the way and the people can't just sit by and let the upcoming event occur. So that is what this new game is all about. The people can't trust their heroes to do what they were meant to do and come up with a desperate plan to try and stop the event before it happens. That means this game will happen simultaneously with the final hour of the events of Haldornia game.
I made some finishing touches on the beginning of the game, which I love, just can't stop playing it again and again.
I'll be posting more later!
Progress update: Feb 17, 2016
Today I did a lot of work on the capital city (Easthold) I added some simple quests and one fight that where consequences vary on if you win or lose. There wont be a lot of fighting in the game, as it will be a story driven adventure, and i was thinking about adding only a couple of fights.
I'll try to do as varied quests as I can, as there is one main quest you have to achieve and to do that you will have to convince a lot of people to join your cause to succeed. Some people might just join you when you tell them what's going on. Some need a little more work to add them to your troops.
Main plot of the game focuses on mages. You will need a lot of mages. That's what you'll be gathering in the game. All the mages you can find. I will tell you later what you need them for but it's big.
Progress update: Feb 18, 2016
I pretty much finished the exterior of the Capital city Easthold. Interiors are about 50 percent ready. I've been doing some adjusting of the events and the timer checking. (Yes, there is a time limit from the beginning of the game and yes you will instantly fail it reaches zero.) There is a cutscene where something bad happens to everyone and it's game over.
I've been doing more npcs and to interact with everyone you must in some cases talk to someone else before you can talk to them and some need special items to unlock specific dialogue and areas. There will be a secret ending in the game and you must do a lot of work if you were to get it in the end.
Progress update: Feb 19, 2016
Today I got 100 percent of the interiors of Easthold done. Next thing I'm doing is an underground area and then I have another city and two small towns to make. I don't want to rush anything so I'll just make the places as good as I can but I have to see how much really can be done in the game within one hour, without just skipping trough all the conversations. The other city might have a lot less to do than the capital city. Maybe most of the city is closed down because of monsters attacking from the desert. I'll probably go with that.
I added more npcs and some quests. This project is going to involve a lot of testing to see how all of the different outcomes in quests fit together. Making the ending is going to be fun because there will be several possible endings.
Progress update: Feb 21, 2016
I made lot of progress with npcs and quests. Gameplay length to do everything goes to about 20 to 30 minutes.
Progress update: Feb 23, 2016
Easthold is ready! I've added all the npcs and quests and all the interiors are complete! There still might be some tweaking to do but I'll have to test it out some more. I built the ending scenario already, where the outcome depends on the amount of mages gathered. Now to make the other city...
Progress update: Feb 25, 2016
Next I started to make the city of Valinnor. It's in the edge of the deserts, where all sorts of evil creatures lurk. Valinnor is the guardian city of the rest of the Mainland, as the only way to get to the desert and back is trough Valinnor. The way is otherwise blocked by a huge wall of mountains.
Progress update: Feb 26-29, 2016
Past few days have been slower. I finished Valinnor exterior, made some npcs and started working on the interiors and chose some music and plugins that work well with my game.
Progress update: Mar 1-8, 2016
This week was just polishing, polishing and some more polishing, making sure that everything works, all that yada yada. I linked the download for the beta version of the game.
Progress update: Mar 9-10, 2016
Making some fixes, editing some small parts of buildings and such. Tuning out some stuff. I also updated the screenshots just now.
Progress update: Mar 11, 2016 GAME COMPLETED
Did the finishing touches on the game and now it is complete! There might be some minor things that need fixing but the newest version is 1.0 This is the first game i finished! I hope everyone likes it
Progress update: Mar 13, 2016 Updated to version 1.1
I fixed some spelling errors and a few other things that needed fixing and added something extra to the secret ending!
Progress update: Mar 14, 2016 Updated to version 1.2
Made just some simple fixes.
Credits so far:
Harmonic
Joel Steudler
Murray Atkinson
Kairi Sawler
Scythuz
JDB Artist
Frontier Works
Sasuke Kannazuki
Yanfly
Enterbrain
Did I forget someone?
Joel Steudler
Murray Atkinson
Kairi Sawler
Scythuz
JDB Artist
Frontier Works
Sasuke Kannazuki
Yanfly
Enterbrain
Did I forget someone?
Last edited by a moderator:

