Handling Help Files

Nekohime1989

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There are many ways to handle help files. In game menus. Word Documents, PDFs?
My personal preference has always been PDF. But I've always wondered if that would be the best option for RPG Maker Games.
For other people who include help files with their game. What route(s) do you take?
 

Andar

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PDFs are probably the best way, especially for RMMV - because RMMV can deploy to multiple systems, you should use a format that is readable everywhere. And that would be either PDF (if you want the print option) or HTML (if you want to be able to link inside help)

For older RMs that are windows-only, CHM (that is the windows-helpfile-format) might be a better solution as that is basically HTML-Based but wrapped into a windows-format.
 

dulsi

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I would go with PDF or HTML over CHM even for older RMs. Skyborn for example is a VX Ace game but has been released for Linux (and Mac I think) thanks to an open source project to reimplement the engine. It's possible for older games to come to new platforms through methods like that.
 

Kes

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Game Mechanics Design is, as the name suggests, about discussing mechanics of a game at a more conceptual level, not assets we might put in the game.

[move]General Discussion[/move]
 

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