Have an actors name trigger an event

Zulfy

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I've been trying to make it so when a character enters a spesific name they unlock an event. How can I do this?
 

Andar

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Absolutely no need for a script.


I've moved this thread to Ace Support. Please be sure to post your threads in the correct forum next time. Thank you.



You need to reserve an additional, unused actor to use the name input processing to allow the player to enter text (it doesn't matter that the engine will store this text as an actor name, that's why it needs to be an actor that is unused).


Then use conditional branch - actor name is "whatever" to check if the player entered the correct text.
 

Karbonic

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Basically what Andar said, although from what it seems you want to do,


you don't need an extra fake actor for the name check.


Essentially you only need to make a fake character in case you wanna have a password input portion or something.
 

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