Randold

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I've been using Yanfly's message core for moving my textboxes to a different place on the screen, as well as to have more rows displayed. However, I've discovered that if you have your max rows set to a high number (15 in my case) and have to text box commands in a row in the event editor, instead of waiting for your input and then displaying the next textbox like the game would without the plugin, it will instead display the text from the next textbox right after the text from the first one. If there's a Show Choices command after the textbox in the event editor it works as intended, first displaying the text, then waiting for the player input and only then displaying the next textbox. If i put any command between the textboxes, the textbox will dissapear and then reappear again, and i'd like it to stay on the screen the way it does when you're making a choice. Is there any way to manually separate them, having the second one only appear after the first one was displayed and the player has pressed the action button (without making the textbox dissapear from the screen)?
Attaching an imgur album for clarity -
 

bgillisp

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Moved to Plug-in Support

That is intended behavior for the plug-in. You told it to use 15 rows and since you can only have 4 in a show text command it looks at the next few commands to get 15 rows. If you don't want that to happen you will need to use less rows.
 

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