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*ahem* Hello!
I dont request scripts much, but i've been struggling with this idea I have for an undead character of mine.
I'd like this feature to happen exclusively in battle, by the way...
Here's my idea:
I only need this to work for one actor... and thank you for reading this request
If I need to be more descriptive please tell me how. ;l_l
I'd like this feature to happen exclusively in battle, by the way...
Here's my idea:
- When the Undead Actor dies, he will have to wait a few turns(im thinking three) before reviving(cause... he cant exactly die, right?).
- During this wait time, he counts as a dead party member, meaning he cant be targeted, he cant use commands, and if every other actor dies while he's in the state, it counts as a loss/game over.
- Revival potions can still work on him, so people can 'choose' the Potion way or the Wait to Recover way.
- My idea is to have this happen every single time he dies in battle.
- If he dies in the overworld, it's treated like a normal death. If he dies in the overworld and is put into battle, it is also treated as a normal death, meaning the only way to revive him in these situations would be to use revival items/skills.
I only need this to work for one actor... and thank you for reading this request
If I need to be more descriptive please tell me how. ;l_l
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