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So Counter Control is pretty damn great, and I love it a lot, but I'm trying to get it so the game will recognize that I want a different counter attack to play based on the item I have equipped. I tried setting it on the weapon itself, but that doesn't do anything. An idea was to have the character have 'Default Counter: X' in their character, but the attacks themselves being removed from them unless the appropriate armor was on. I'm still pandering about, but is there a simple fix I can implement? 


Edit: I'm also having a problem where the character won't Counter a magic attack. Do I have to make the Counter work specifically against a Skill name? If so, how can I make it so it just works against all Magical attacks?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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