- Joined
- Apr 17, 2017
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Hi all,
I recently saw a video by SumRndmDde on "Active Item Usage":
This is where you can set up common events for items so you can effectively use them on the map. This is useful for me as I want to use this on puzzles in my game.
However I'm adding the Conditional Branch to check the player's position to make sure they are using the item in the right place, but no matter what I try it is failing the check. The check I want to use is:
$gamePlayer.scrolledX() == 3 && $gamePlayer.scrolledY() == 10 && $gamePlayer.direction() == 4 && $gameMap.mapId() == 17
Where the player is in position (3, 10) on map 017 and facing left, but even reducing this down to checking the player's X coordinate isn't working so i'm not sure what I am doing wrong.
Does anyone have experience on this and can point me in the right direction?
Thanks
I recently saw a video by SumRndmDde on "Active Item Usage":
This is where you can set up common events for items so you can effectively use them on the map. This is useful for me as I want to use this on puzzles in my game.
However I'm adding the Conditional Branch to check the player's position to make sure they are using the item in the right place, but no matter what I try it is failing the check. The check I want to use is:
$gamePlayer.scrolledX() == 3 && $gamePlayer.scrolledY() == 10 && $gamePlayer.direction() == 4 && $gameMap.mapId() == 17
Where the player is in position (3, 10) on map 017 and facing left, but even reducing this down to checking the player's X coordinate isn't working so i'm not sure what I am doing wrong.
Does anyone have experience on this and can point me in the right direction?
Thanks

