Having trouble with positioning actors in my party

Status
Not open for further replies.

Chaz

Villager
Member
Joined
Apr 23, 2015
Messages
14
Reaction score
0
First Language
English
Hi! Just got my copy of MV and I'm loving it already! I'm just working on some test stuff to get used to the system (And RPG making in general), and I'm trying to figure out how to do a thing with party members.

The setup is that I want my party to contain only one character at first, and then when they talk to a certain NPC, they'll join the party. So far I've gotten that part down pat, but for some reason the new party member joins my party's 4th slot instead of showing up in the second slot.

Any way I can fix this or tell the actor to enter the first available slot in my party?
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
38,280
Reaction score
11,868
First Language
English
Primarily Uses
RMMV
That is strange, and didn't happen to me in the beta version.

Have you added any plugins yet?  If so, which ones?

In the System tab, do you only have one party member listed?  Do you have any blank Actors in the Actor tab of the database?  Could you please attach screenshots of those two screens?
 
Last edited by a moderator:

Chaz

Villager
Member
Joined
Apr 23, 2015
Messages
14
Reaction score
0
First Language
English
Sure thing!





I believe you're right with the blank spaces thing, though! I added in a couple of filler characters to the blank slots to see what would happen, and sure enough Test Follower ended up where he was supposed to be (Likewise, bringing the number of Actors down to 2 put him in the right party spot - since there were only two slots to be in, haha!). Strange that that behaviour occurs when there's blank spaces, though.

As for scripts, I'm using YEP_CoreEngine, YEP_EquipCore, YEP_MessageCore and YEP_Skillcore, in case those affect anything!
 
Last edited by a moderator:

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
38,280
Reaction score
11,868
First Language
English
Primarily Uses
RMMV
Any chance you had just erased the names of those actors in the Actors tab but had not taken them out of the party lineup in the System tab?  If you had done that, there would still be 4 actors, they would just have no name (and potentially no sprite).  Also, if you went to the menu, you would see the first actor, a few blank slots where actors should be, and then the new addition.

To start your game with only one actor, you change the System tab, not the Actors tab.

Do you think that could be it?
 

Chaz

Villager
Member
Joined
Apr 23, 2015
Messages
14
Reaction score
0
First Language
English
Aha, looks like that was it! Just a case of PEBCAK then, I'm still relatively new-ish to RPGMaker in general, but yeah. Thank you for the help Shaz!
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
38,280
Reaction score
11,868
First Language
English
Primarily Uses
RMMV
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

I cannot get the Benny Hill Theme out of my head
A wave of cold air has hit Canada... I know it's "always cold", but this one is especially cold... I'm freezing to death lol.
Have fun with English: a "fire grenade" is not portable napalm but a fire extinguisher tool.
2 days ago someone tried to convert me to Islam. Today youtube tried to convert me to Catholicism. The only thing left would be to meet sone Jehova's witnesses.
I just successfully tested changing music by region, and changing it between continents on the world map after getting on/off the airship. I had to override the default audio transitions with eventing to make it change smoothly but it worked.

Forum statistics

Threads
93,421
Messages
912,218
Members
122,930
Latest member
bloojacie
Top