RMMV Having trouble with VE Throwable Objects + Yep_BattleEngineCore patch

Sirkittcat

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Hello, I'm using a plugin extension made to add compatibility with Victor Sant's Throwable objects and Yanfly's BattleEngineCore + ActionSequences plugins, and for whatever reason I can't get it to work.
Please refer to this thread for further details:
VE Throwable Objects in YEP Battle Core Engine Sequences Patch

See, to my knowledge I'm following all the steps required to get it to work.
Here's what I have written in the skill notetag:
Code:
<throw object: before>
image: picture 'Weaponsprite_Spear'
</throw object>
<target action>
perform action
wait 5
throw: targets, before
wait for throw
action animation
wait for animation
action effect
</target action>

Yet every time I try to test it in-game, I always get this:
MVScreenshot10.png

I also feel like like I should show which order I have the required plugins in:
MVScreenshot11.png

I really don't know what's going wrong here. I don't know if I'm doing something wrong in the notetag, with the plugin order, or if it's the patch is just outdated. (I'm using MV Version 1.6.2) Any other plugins I have active Shouldn't be interfering to my knowledge, but I'm not code-savvy in the slightest, so I can't say for sure.

I'm really not sure what to do here, please help. Thank you in advance.
 

Andar

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Please show the entire plugin manager with all of yanfly's plugins.

For yanfly, the order is important not only for each set of plguins but for the entire list - any one of his plugins out of the correct order can cause any number of strange errors.
 

Sirkittcat

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Please show the entire plugin manager with all of yanfly's plugins.

For yanfly, the order is important not only for each set of plguins but for the entire list - any one of his plugins out of the correct order can cause any number of strange errors.
MVScreenshot14.png
MVScreenshot12.png
MVScreenshot13.png

Here's all of them. (As of right now) Does this help at all?
[EDIT: Accidentally missed a few, This is definitely all of them now]
 

ATT_Turan

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Please press F12 when the game crashes and provide a screenshot of the full Console tab.

My first guess is that something is wrong and causing the ThrowableObjects plugin to not be loaded, which we should see an error for. In that case, the startThrow() method wouldn't be defined.
 

Sirkittcat

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Please press F12 when the game crashes and provide a screenshot of the full Console tab.

My first guess is that something is wrong and causing the ThrowableObjects plugin to not be loaded, which we should see an error for. In that case, the startThrow() method wouldn't be defined.
MVScreenshot15.png
MVScreenshot16.png

Hope this helps. My knowledge on this sort of thing is non-existent, so I apologize for any inconveniences.
 

ATT_Turan

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That's not the Console tab.
 

Sirkittcat

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Am I stupid or just extremely ignorant as to how the software works? I pressed F12 after the crash and this is what shows up. Surely I must be missing something, right?
MVScreenshot17.png
 

Andar

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Your second screenshot shows what we need - you can see there is a syntax error on the plugin that you have problems with, at the very top.

That usually happens if the download went wrong or was damaged, so I suggest to redownload that plugin and make sure it is correct before using it.
 

Sirkittcat

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Your second screenshot shows what we need - you can see there is a syntax error on the plugin that you have problems with, at the very top.

That usually happens if the download went wrong or was damaged, so I suggest to redownload that plugin and make sure it is correct before using it.
Yeah I get it now, it was the ThrowableObjects plugin that was the problem. Guess something must've gone wrong the first time I downloaded it, because I redownloaded it and now everything works fine.

This is a huge relief for me, thanks so much for your help!
 

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