Hello everyone. I'm currently in development of a little RPG maker project. It's nothing particularly special just something I'm doing for fun. But I am having dillema in writing the story. Especially toward the ending. You see... I was hoping to write it so that every character would die before the final dungeon (sacrifices and stuff to reach their destination), and the final dungeon would be in the afterlife. Right now I am in a dillemma because a colleague of mine told me that if I want to go with this approach I should make sure to develop the characters well so that their demises would be meaningful and not in vain, but also I am stuck between downright reviving them all after they defeat the final boss (which would make sense given the context of my fictional world) or just have them reincarnate (which is also relevant to the world) Or maybe I could leave the ending a bit more open to interpretation, kind of like games like FF7? A little general discussion would be great.