- Joined
- Oct 22, 2012
- Messages
- 452
- Reaction score
- 44
- First Language
- English
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How's it going, all? I've got a question itching to be asked, so here goes.
It didn't take me too long to realize that calling my project "Harvest Moon-like" was a misnomer. I want to concentrate more on telling a story than making a farming game. With that said, here's the question.
Natalie's Tale is about a romance between the title character and her childhood friend. I'm wondering whether it makes more sense to make him the playable character, or her. If I go for the latter choice, I don't want players feeling that they just wait around for the next cutscene to start- how boring. Maybe I should have some farming mechanics after all... What to do?
It didn't take me too long to realize that calling my project "Harvest Moon-like" was a misnomer. I want to concentrate more on telling a story than making a farming game. With that said, here's the question.
Natalie's Tale is about a romance between the title character and her childhood friend. I'm wondering whether it makes more sense to make him the playable character, or her. If I go for the latter choice, I don't want players feeling that they just wait around for the next cutscene to start- how boring. Maybe I should have some farming mechanics after all... What to do?



