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Hello again!
This time I was wondering that how could I do so that healing over time after combat could be done?
I thought I could be based on steps and if there are no states that could prevent the healing.

And in reverse, if there could be done like "bleeding" effect, so that if a state of "bleeding wound" is inflected, it character would take some hits after the battle.

All suggestions are welcome!

And as always, Thank you in advance!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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