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- Jun 1, 2014
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Hello everybody! I really have to apologize in advance because english is not my native language and I think that I'll have problems to explain what happened so far...so please keep that in mind : <
today I started working on the crop system in my game. I really have a lot of problems but was still trying to get it to work. And...it kind of worked. Yea..well..."kind of".
The last 8 hours I was sitting in the rpg maker and was eventing the mind out of a single event. So...this is the part where I will have problems with my english but I'll try my best:
1.
I made three event pages per crop, per stage:
- The first Page was there to make sure the crop will notice that I was standing right besides it. I had problems in which all the fields were watered at once even if I was not standing near them.
- The second Page was there to give notice the watering itself. Watered crops would have their variable (I planned to have one variable PER field and PER CROP. That would have made 31 variables for a single field, 62 for two fields and so on) risen by one to bring it to the watered stage.
- The third page was for the watered crops. At every "New Day" event within Celiannas ressource pack I wanted the same common event to check the variables to find out if the crop was watered. If that was the case, the crop would get to the next stage in growth
2.
After hours I saw that my system was working. BUUUUT I was kinda screwed over by the fact that I couldn't get more than 99 event pages. So that destroyed my whole idea and now I'm back at square one again.
So...can somebody help me? Especially with Celiannas Tileset? I saw some tutorials for farming on the internet but the problem with those was that those tutorials would have nothing to do with all the farming utensils and their animations so I was more confused after the tutorial search than I already was.
Need hälp :' <
today I started working on the crop system in my game. I really have a lot of problems but was still trying to get it to work. And...it kind of worked. Yea..well..."kind of".
The last 8 hours I was sitting in the rpg maker and was eventing the mind out of a single event. So...this is the part where I will have problems with my english but I'll try my best:
1.
I made three event pages per crop, per stage:
- The first Page was there to make sure the crop will notice that I was standing right besides it. I had problems in which all the fields were watered at once even if I was not standing near them.
- The second Page was there to give notice the watering itself. Watered crops would have their variable (I planned to have one variable PER field and PER CROP. That would have made 31 variables for a single field, 62 for two fields and so on) risen by one to bring it to the watered stage.
- The third page was for the watered crops. At every "New Day" event within Celiannas ressource pack I wanted the same common event to check the variables to find out if the crop was watered. If that was the case, the crop would get to the next stage in growth
2.
After hours I saw that my system was working. BUUUUT I was kinda screwed over by the fact that I couldn't get more than 99 event pages. So that destroyed my whole idea and now I'm back at square one again.
So...can somebody help me? Especially with Celiannas Tileset? I saw some tutorials for farming on the internet but the problem with those was that those tutorials would have nothing to do with all the farming utensils and their animations so I was more confused after the tutorial search than I already was.
Need hälp :' <











