Dark_Ansem

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So, I used the very first RPG Maker 2000 back when it was released, even if I switched to 2003 soon after. Decided to join after seeing the MZ "(un)reveal", and see what I've been missing since 2003.

I see a number of things haven't annoyingly changed, like arbitrary integer values for XP, stats and something else, but I notice some new welcome matters, such as being able to devise your own damage formulas! Even if they aren't very elaborate to be honest. And plugins, ofc, such a surprise.
 

zakthepower

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Wow.
Yeah, quite a lot has changed since 2003, lol. I could never go back now.
 

Dark_Ansem

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I'm not advocating going back lol
 

Dark_Ansem

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And yet some incredibly irritating things arw still there, namely arbitrary decisions over XP tables and levels.
 

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