- Joined
- Jun 27, 2021
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Hello everyone! Hope your all having a good day. I want to start by saying that I am new to the Rpg maker scene and game development in general so pardon me if I commit any faux pau that I am unaware of.
I want to design a game with a fairly complex battle system as I find them fun and engaging (eg. Lod, Guild Wars 2). My idea is that players perform skills that progressively chain into other skills doing more damage and/or other effects. They do this by first hitting the target, then triggering a qte where they press arrows and buttons in a specific order. On success, the next skill is chained. On fail, the chain ends. Eventually I'd like to make this system much more complex, tying skills to weapons with different augmentation for different skill combinations, etc. But for now, that is the meat and bones.
Problem is, I can't for the life of me figure out how to do this, what plug-ins I'd need, etc. I have all of yanflys plug-ins and found SmRndmDde's Timed Attack Arrows, and thought I could make it work through some fancy if statements in the action sequence, but I can't seem to figure out how to best go about this or if this is my best option.
Any help from someone more experienced than I would be greatly appreciated.
Thanks,
Lostsouls46
P. S. This is my first post on these forums, if this is in the wrong category or I did something wrong I apologize in advance
I want to design a game with a fairly complex battle system as I find them fun and engaging (eg. Lod, Guild Wars 2). My idea is that players perform skills that progressively chain into other skills doing more damage and/or other effects. They do this by first hitting the target, then triggering a qte where they press arrows and buttons in a specific order. On success, the next skill is chained. On fail, the chain ends. Eventually I'd like to make this system much more complex, tying skills to weapons with different augmentation for different skill combinations, etc. But for now, that is the meat and bones.
Problem is, I can't for the life of me figure out how to do this, what plug-ins I'd need, etc. I have all of yanflys plug-ins and found SmRndmDde's Timed Attack Arrows, and thought I could make it work through some fancy if statements in the action sequence, but I can't seem to figure out how to best go about this or if this is my best option.
Any help from someone more experienced than I would be greatly appreciated.
Thanks,
Lostsouls46
P. S. This is my first post on these forums, if this is in the wrong category or I did something wrong I apologize in advance