- Joined
- Feb 19, 2018
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- English
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- RMVXA
I'm trying to get random dialogue out of my NPCs. The dialogue is scripted in separate common events and called through a move route.
This is the current contents of the event:
And this is one of the common events:
The event follows the move route except for the script call.
However, it works fine if I do it this way:
What am I missing??
This is the current contents of the event:
And this is one of the common events:
The event follows the move route except for the script call.
However, it works fine if I do it this way:
What am I missing??

