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- Jul 21, 2013
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Hello,
I have a noob question that might've been answered already but I couldn't find what I'm specifically looking for.
So I have events where after I talk to NPCs, they move to a spot and I assign them to stay in that spot.
When I return to the map, though, the NPC goes back to it's previous postion.
My fix for this is I made it so that the NPC won't be there if you don't have a certain variable. Then, after the conversation, the variable is subtracted so that the NPC won't be there next time I go back to the map.
And then I just added another event with the NPC sprite where I want the NPC to be after the conversation.
Is there a more simpler way to do this? I think I made it more complicated than it should be. haha!
Thanks,
Wawa
I have a noob question that might've been answered already but I couldn't find what I'm specifically looking for.
So I have events where after I talk to NPCs, they move to a spot and I assign them to stay in that spot.
When I return to the map, though, the NPC goes back to it's previous postion.
My fix for this is I made it so that the NPC won't be there if you don't have a certain variable. Then, after the conversation, the variable is subtracted so that the NPC won't be there next time I go back to the map.
And then I just added another event with the NPC sprite where I want the NPC to be after the conversation.
Is there a more simpler way to do this? I think I made it more complicated than it should be. haha!
Thanks,
Wawa
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