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Hi all!
Im sure this has been asked but I dont find that specific thread. So, how can I create my own global variables that can be accessed and save their value after a save/load game. I created some variables on some events, just to realize that those variables are undefined the next time I load the game.
Thanks!
Im sure this has been asked but I dont find that specific thread. So, how can I create my own global variables that can be accessed and save their value after a save/load game. I created some variables on some events, just to realize that those variables are undefined the next time I load the game.
Thanks!
