◆Control Variables:#0001 Jogador X = Map X of Player
◆Control Variables:#0002 Jogador Y = Map Y of Player
◆Control Variables:#0003 Laminha01_X = Map X of This Event
◆Control Variables:#0004 Laminha01_Y = Map Y of This Event
◆If:This Event is facing Down
◆If:Jogador X = Laminha01_X
◆Control Variables:#0002 Jogador Y -= Laminha01_Y
◆If:Jogador Y ≤ 3
◆If:Jogador Y > 0
◆Control Switches:#0002 Giro Pausa = ON
◆Control Self Switch:A = ON
◆
:End
◆
:End
◆
:End
◆
:Else
◆If:This Event is facing Right
◆If:Jogador Y = Laminha01_Y
◆Control Variables:#0001 Jogador X -= Laminha01_X
◆If:Jogador X ≤ 3
◆If:Jogador X > 0
◆Control Switches:#0002 Giro Pausa = ON
◆Control Self Switch:B = ON
◆
:End
◆
:End
◆
:End
◆
:Else
◆If:Laminha 01 is facing Up
◆If:Jogador X = Laminha01_X
◆Control Variables:#0002 Jogador Y -= Laminha01_Y
◆If:Jogador Y ≥ -3
◆If:Jogador Y < 0
◆Control Switches:#0002 Giro Pausa = ON
◆Control Self Switch:C = ON
◆
:End
◆
:End
◆
:End
◆
:Else
◆If:Jogador Y = Laminha01_Y
◆Control Variables:#0001 Jogador X -= Laminha01_X
◆If:Jogador X ≥ -3
◆If:Jogador X < 0
◆Control Switches:#0002 Giro Pausa = ON
◆Control Self Switch:D = ON
◆
:End
◆
:End
◆
:End
◆
:End
◆
:End
◆
:End