Help me explain this command

g1nko

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Can anyone help me explain this command? I've tried to find this line in▼Game object but I can't find this. Thanks for your help very much!
 

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I am not sure but it seems like an attribute of an object with specific id. If this attribute has the value true.... you see now how it goes?
 

Roninator2

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What script is this from?
I need to see more to understand how that is structured.
The $game_e is likely something that was created in the script. But without looking at the whole script, It's anybody's guess.
 

g1nko

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Here's raw script. Help me ;.;
What script is this from?
I need to see more to understand how that is structured.
The $game_e is likely something that was created in the script. But without looking at the whole script, It's anybody's guess.
 

g1nko

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I am not sure but it seems like an attribute of an object with specific id. If this attribute has the value true.... you see now how it goes?
I understand how these line work, but i don't know those command. Why did it appear?
 

Andar

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i don't know those command.
that is because neither is a command.
$game_e is either an object or a variable and was defined somewhere, not neccessarily in the scripts you're looking at.
"found" is a string - that means it is data that was somewhere entered as well.

To identify that data, we need more info.

Please show us a link of where you found the original script instead of simply uploading your copy of it
 

g1nko

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Please show us a link of where you found the original script instead of simply uploading your copy of it
Here u r
 

kyonides

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Well, that Japanese script doesn't even include the line you posted at the very beginning. :(
 

Ami

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it's not japanese,it's chinese (judging from the font)
 

orochii

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Haven't tried it, but I think it's this one. Had to dig a bit through internet and help myself with Google Translate because I know zero Chinese.

But from what I can understand without looking at the full copy event code, yeah, it uses a data structure from another script. It seems to be some kind of cache for looking event data in order to create copies of events dynamically. Or something like that. And for some reason I can't infer, if the copied event uses switch 3, it will instead look if its current data was found, I guess? Again the copy event thing is part of another script. Even the post you mentioned seems to be someone looking on solving a different problem by using that script.
 

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