Help!!! Moghunter's LMBS Type Error keeps occurring

DeusGrim

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I would like some help with figuring out why Moghunter's linear motion battle system plugin for RMMV and it won't work properly in my project. I'm new to all of this and it's all very confusing but I start a new project and import the files in all the folders replacing any that may need to be from the demo folder and put the plugins in the correct order but as soon as i try to start a battle it doesn't work. I've tried slowly moving files over one by one making sure to see if it's an error caused in the plugin because of the image files being put in the wrong folders for it to work. I've also tried installing each plugin it brought one by one and removing any plugins not associated but i still get the type error saying frames are undefined.

Here are the links to the plugins:

https://atelierrgss.wordpress.com/rmv-lmbs-linear-motion-battle-system/

http://sumrndm.site/preloader-core/

https://forums.rpgmakerweb.com/index.php?threads/ultra-mode-7.94100/

Images have also been provided I'm just very confused as to why it keeps happening and if it helps me learn something new that would be helpful in the future
 

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slimmmeiske2

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This is the last link although it wouldn't let me edit it into my original post
No problem, I merged the posts for you. It was probably, because the post wasn't approved yet/your post count wasn't high enough.
 
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Aloe Guvner

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Not familiar with the plugin but it's looking for an animation that doesn't exist.

Not all plugins are "plug and play", you probably have to configure a lot of things for it to work, which means carefully reading the directions.

In this case there must be somewhere to define what animation is used (for an actor? For a skill? I don't know). If it's not defined, then that's why the error shows that value is "undefined".
 

DeusGrim

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I'll try seeing if i skipped a step since I've been having to go through it bit by bit thank you
 

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