Help needed! Gameus Quest System

Zephyrim

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This is something I've been a bit puzzled on for a while now...

There is a quest I want to add in the game I'm creating where the player needs to collect 3 of item x in order to complete it and progress. Item x is a drop from an enemy, but I'm not sure how to make it so that if the drop occurs and the quest is active it adds 1 to the progress variable for that quest.

Basically what I need is a way to do this during the drop calculation process, I think...:

if (item x was dropped) and (quest is active):
add 1 to the progress variable

Any help, direction, or alternatives would be appreciated. :hhappy:

- Zephyrim

EDIT: This isn't really an issue with the plugin, it works fine. Move it to a more appropriate thread if it needs to be moved. ^-^"
 

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