Okay, if you can't turn around or access the menu, that means you have an autorun event that's active. And if nothing is actually happening, then it's likely to be an empty event, or something that does some "setup" stuff on the map.
So, go to the map you transfer TO, and check ALL the pages of ALL the events. You're looking for anything that is set to autorun that doesn't have any conditions, or where all the conditions are met. Do the same thing with the common events. Especially look at unnamed ones, as you might have been messing around testing something, didn't name it because it was meant to be temporary, and then just forgot about it.
With map events, if you have an event with an autonomous move route, you don't need to set it to either autorun OR parallel process in order for it to execute its move route. If you have an event setting a tint or weather, that should be set to parallel process, and you should have an Erase Event command at the end.
These are among the most common "forgotten autorun" types, so hopefully just that short list might jog your memory and you won't have to look too far.
One other possibility is that after your transfer command, you tell the player to move in a certain direction, and have the Wait box checked, but there's actually an event in the way and the player can't move. This will also cause the same symptoms.